如何防止我的音乐播放器在我的 phone 响铃并挂断后启动?
How to prevent my music player from starting after my phone rings and I hang up?
此代码有效。我遇到的唯一问题是,当我不使用该应用程序并且 phone 响铃时,音乐会在我挂断后播放。
public void level_one(View view){
mp3 = MediaPlayer.create(this, R.raw.alpha_12);
PhoneStateListener phoneStateListener = new PhoneStateListener() {
@Override
public void onCallStateChanged(int state, String incomingNumber) {
if (state == TelephonyManager.CALL_STATE_RINGING) {
mp3.pause();
} else if(state == TelephonyManager.CALL_STATE_IDLE) {
mp3.start(); // Runs this line even if I didn't play
} else if(state == TelephonyManager.CALL_STATE_OFFHOOK) {
mp3.pause();
}
super.onCallStateChanged(state, incomingNumber);
}
};
TelephonyManager mgr = (TelephonyManager) getSystemService(TELEPHONY_SERVICE);
if(mgr != null) {
mgr.listen(phoneStateListener, PhoneStateListener.LISTEN_CALL_STATE);
}
}
只需引入一个布尔值,它会跟踪之前是否播放过音乐。我刚刚编了你的周边 class 但你明白了。
public class MyClass
{
private boolean isMusicPlaying = false;
public void someFunctionWhichStartsMusic()
{
//start the music
isMusicPlaying = true;
}
public void level_one(View view){
mp3 = MediaPlayer.create(this, R.raw.alpha_12);
PhoneStateListener phoneStateListener = new PhoneStateListener() {
@Override
public void onCallStateChanged(int state, String incomingNumber) {
if (state == TelephonyManager.CALL_STATE_RINGING)
{
mp3.pause();
}
else if(state == TelephonyManager.CALL_STATE_IDLE
&& isMusicPlaying) // pay attention to this!
{
mp3.start();
}
else if(state == TelephonyManager.CALL_STATE_OFFHOOK)
{
mp3.pause();
}
super.onCallStateChanged(state, incomingNumber);
}
};
TelephonyManager mgr = (TelephonyManager) getSystemService(TELEPHONY_SERVICE);
if(mgr != null) {
mgr.listen(phoneStateListener, PhoneStateListener.LISTEN_CALL_STATE);
}
}
}
此代码有效。我遇到的唯一问题是,当我不使用该应用程序并且 phone 响铃时,音乐会在我挂断后播放。
public void level_one(View view){
mp3 = MediaPlayer.create(this, R.raw.alpha_12);
PhoneStateListener phoneStateListener = new PhoneStateListener() {
@Override
public void onCallStateChanged(int state, String incomingNumber) {
if (state == TelephonyManager.CALL_STATE_RINGING) {
mp3.pause();
} else if(state == TelephonyManager.CALL_STATE_IDLE) {
mp3.start(); // Runs this line even if I didn't play
} else if(state == TelephonyManager.CALL_STATE_OFFHOOK) {
mp3.pause();
}
super.onCallStateChanged(state, incomingNumber);
}
};
TelephonyManager mgr = (TelephonyManager) getSystemService(TELEPHONY_SERVICE);
if(mgr != null) {
mgr.listen(phoneStateListener, PhoneStateListener.LISTEN_CALL_STATE);
}
}
只需引入一个布尔值,它会跟踪之前是否播放过音乐。我刚刚编了你的周边 class 但你明白了。
public class MyClass
{
private boolean isMusicPlaying = false;
public void someFunctionWhichStartsMusic()
{
//start the music
isMusicPlaying = true;
}
public void level_one(View view){
mp3 = MediaPlayer.create(this, R.raw.alpha_12);
PhoneStateListener phoneStateListener = new PhoneStateListener() {
@Override
public void onCallStateChanged(int state, String incomingNumber) {
if (state == TelephonyManager.CALL_STATE_RINGING)
{
mp3.pause();
}
else if(state == TelephonyManager.CALL_STATE_IDLE
&& isMusicPlaying) // pay attention to this!
{
mp3.start();
}
else if(state == TelephonyManager.CALL_STATE_OFFHOOK)
{
mp3.pause();
}
super.onCallStateChanged(state, incomingNumber);
}
};
TelephonyManager mgr = (TelephonyManager) getSystemService(TELEPHONY_SERVICE);
if(mgr != null) {
mgr.listen(phoneStateListener, PhoneStateListener.LISTEN_CALL_STATE);
}
}
}