Pyglet 和 PIL:glError

Pyglet and PIL: glError

我想知道为什么我会得到这个错误:

pyglet.lib.gl.GLExeption: invalid value
at: self.group = TextureGroup(image.load(TEXTURE_PATH).get_texture())

导入的库:

import sys
import math
import random
import time
from collections import deque
from pyglet import image
from pyglet.gl import *
from pyglet.graphics import TextureGroup
from pyglet.window import key, mouse, Window
from PIL import Image

我正在使用 PIL 制作 PNG:

print "Creating ", TEXTURE_PATH
images = map(Image.open, texture_path)
widths, heights = zip(*(i.size for i in images))

total_width = sum(widths)
max_height = max(heights)

new_im = Image.new('RGB', (total_width, max_height))

x_offset = 0
for im in images:
    new_im.paste(im, (x_offset,0))
    x_offset += im.size[0]
new_im.convert('RGB')
new_im.save(TEXTURE_PATH, "PNG")

'texture_path`(小写)在这里:

texture_path = ['res/textures/grass_top.png'] * 99

完整的错误信息是:

Traceback (most recent call last):
  File "D:\pythoncode\pyglet\minecraft_remake.py", line 955, in <module>
    main()
  File "D:\pythoncode\pyglet\minecraft_remake.py", line 948, in main
    window = Window(width = 640, height = 480, caption="Minecraft 3d!", resizable=True)
  File "D:\pythoncode\pyglet\minecraft_remake.py", line 554, in __init__
    self.model = Model()
  File "D:\pythoncode\pyglet\minecraft_remake.py", line 198, in __init__
    self.group = TextureGroup(image.load(TEXTURE_PATH).get_texture())
  File "C:\Python27\lib\site-packages\pyglet\image\__init__.py", line 818, in get_texture
    force_rectangle)
  File "C:\Python27\lib\site-packages\pyglet\image\__init__.py", line 803, in create_texture
    rectangle, force_rectangle)
  File "C:\Python27\lib\site-packages\pyglet\image\__init__.py", line 1514, in create
    blank)
  File "C:\Python27\lib\site-packages\pyglet\gl\lib.py", line 104, in errcheck
    raise GLException(msg)
GLException: invalid value

我发现了问题,但不知道如何解决,问题出在 PNG 制作上。

当我用另一张图片替换 textures.png 时,它起作用了 但是当我用PIL做一个时,它不起作用。

已解决:问题出在我的 .PNG 编辑器中,我只是手动制作图像并且它有效!

我正在使用 Graphics Gale 免费版进行编辑,它可以工作。

我认为问题出在 PIL 本身。或者 pyglet 不加载 PIL 配置 PNG

P.s可能是因为颜色配置