如何在 UWP 中获取 StorageFile 或 StorageFolder 的 Win32 HANDLE?

How can I get a Win32 HANDLE for a StorageFile or StorageFolder in UWP?

我知道我可以使用 Win32 API 访问我自己的本地数据文件夹中的文件(例如,请参阅 ),但我需要访问我的应用程序外部的文件(例如,从图片库)和我尝试使用的库都基于 Win32 文件 HANDLEs 和/或它们依赖于使用相对文件名。

由于获取图片库中文件(或获取从选取器返回的文件/文件夹)的唯一方法是通过 StorageFile 对象,我如何才能重新使用现有代码?我是否必须将其全部重写为异步并依赖于 WinRT 存储 API?

从 "Anniversary Update"(又名 "RS1" 或内部版本 10.0.14393)开始,您可以从 StorageItem(文件或文件夹)获取 Win32 HANDLE并从 StorageFolder 中创建新的命名文件(返回 HANDLE)。您可以使用新的 IStorageFolderHandleAccess and IStorageItemHandleAccess API 来执行此操作。

Note: These APIs have been accidentally placed inside the WINAPI_PARTITION_DESKTOP partition (they're not desktop-specific; they're available to UWPs). This will be addressed in future SDK updates.

要使用这些新的 COM 接口之一,您只需 QI 接口的 StorageFileStorageFolder。如果该接口不受支持,则意味着您的应用程序 运行 处于下层 OS(或者存储项实际上并非由真实文件支持,而是伪-文件)。您可以从 C++(C++/CX 或 WRL)或 C# 使用这些接口。

这是一个简单的示例,使用 FolderPicker 让用户在他们的磁盘上选择一个位置(returns 代理 StorageFolder 对象)然后使用 Win32 APIs ReadFileWriteFile 从该位置读取和写入文件。

如上所述,我们必须将接口声明复制到我们自己的代码中,因为真正的 SDK 版本位于错误的 API 分区中。 (我建议不要修改 SDK 文件来解决问题)。所以首先是我们自己的头文件,例如 StorageHandleAccess.h,它从 SDK 文件 WindowsStorageCOM.h:

复制声明
#pragma once

// These are copied from WindowsStorageCOM.h
// You can remove this header file once the real file has been updated
// to fix the WINAPI_PARTITION_DESKTOP block

typedef interface IOplockBreakingHandler IOplockBreakingHandler;
typedef interface IStorageItemHandleAccess IStorageItemHandleAccess;
typedef interface IStorageFolderHandleAccess IStorageFolderHandleAccess;

#ifdef __cplusplus
extern "C" {
#endif 

  typedef /* [v1_enum] */
    enum HANDLE_OPTIONS
  {
    HO_NONE = 0,
    HO_OPEN_REQUIRING_OPLOCK = 0x40000,
    HO_DELETE_ON_CLOSE = 0x4000000,
    HO_SEQUENTIAL_SCAN = 0x8000000,
    HO_RANDOM_ACCESS = 0x10000000,
    HO_NO_BUFFERING = 0x20000000,
    HO_OVERLAPPED = 0x40000000,
    HO_WRITE_THROUGH = 0x80000000
  }     HANDLE_OPTIONS;

  DEFINE_ENUM_FLAG_OPERATORS(HANDLE_OPTIONS);
  typedef /* [v1_enum] */
    enum HANDLE_ACCESS_OPTIONS
  {
    HAO_NONE = 0,
    HAO_READ_ATTRIBUTES = 0x80,
    HAO_READ = 0x120089,
    HAO_WRITE = 0x120116,
    HAO_DELETE = 0x10000
  }     HANDLE_ACCESS_OPTIONS;

  DEFINE_ENUM_FLAG_OPERATORS(HANDLE_ACCESS_OPTIONS);
  typedef /* [v1_enum] */
    enum HANDLE_SHARING_OPTIONS
  {
    HSO_SHARE_NONE = 0,
    HSO_SHARE_READ = 0x1,
    HSO_SHARE_WRITE = 0x2,
    HSO_SHARE_DELETE = 0x4
  }     HANDLE_SHARING_OPTIONS;

  DEFINE_ENUM_FLAG_OPERATORS(HANDLE_SHARING_OPTIONS);
  typedef /* [v1_enum] */
    enum HANDLE_CREATION_OPTIONS
  {
    HCO_CREATE_NEW = 0x1,
    HCO_CREATE_ALWAYS = 0x2,
    HCO_OPEN_EXISTING = 0x3,
    HCO_OPEN_ALWAYS = 0x4,
    HCO_TRUNCATE_EXISTING = 0x5
  }     HANDLE_CREATION_OPTIONS;


  EXTERN_C const IID IID_IOplockBreakingHandler;
  MIDL_INTERFACE("826ABE3D-3ACD-47D3-84F2-88AAEDCF6304")
    IOplockBreakingHandler : public IUnknown
  {
  public:
      virtual HRESULT STDMETHODCALLTYPE OplockBreaking(void) = 0;

  };

  EXTERN_C const IID IID_IStorageItemHandleAccess;
  MIDL_INTERFACE("5CA296B2-2C25-4D22-B785-B885C8201E6A")
    IStorageItemHandleAccess : public IUnknown
  {
  public:
      virtual HRESULT STDMETHODCALLTYPE Create(
        /* [in] */ HANDLE_ACCESS_OPTIONS accessOptions,
        /* [in] */ HANDLE_SHARING_OPTIONS sharingOptions,
        /* [in] */ HANDLE_OPTIONS options,
        /* [optional][in] */ __RPC__in_opt IOplockBreakingHandler *oplockBreakingHandler,
        /* [system_handle][retval][out] */ __RPC__deref_out_opt HANDLE *interopHandle) = 0;

  };

  EXTERN_C const IID IID_IStorageFolderHandleAccess;
  MIDL_INTERFACE("DF19938F-5462-48A0-BE65-D2A3271A08D6")
    IStorageFolderHandleAccess : public IUnknown
  {
  public:
      virtual HRESULT STDMETHODCALLTYPE Create(
        /* [string][in] */ __RPC__in_string LPCWSTR fileName,
        /* [in] */ HANDLE_CREATION_OPTIONS creationOptions,
        /* [in] */ HANDLE_ACCESS_OPTIONS accessOptions,
        /* [in] */ HANDLE_SHARING_OPTIONS sharingOptions,
        /* [in] */ HANDLE_OPTIONS options,
        /* [optional][in] */ __RPC__in_opt IOplockBreakingHandler *oplockBreakingHandler,
        /* [system_handle][retval][out] */ __RPC__deref_out_opt HANDLE *interopHandle) = 0;

  };
#ifdef __cplusplus
}
#endif

接下来是API的简单用法。此示例采用 StorageFolder、文件名和创建标志(打开或创建)并尝试打开(或创建)命名文件,从文件中读取(或写入)一些文本,然后写入一些输出到调试控制台。

该代码在现实环境中不是特别有用,但说明了如何使用 API。这可以在空白的 C++ XAML 项目中用于替换 MainPage.xaml.cpp 文件(您应该只需要更新命名空间):

#include "pch.h"
#include "MainPage.xaml.h"
#include <ppltasks.h>

// TODO: Replace with your namespace
#error Replace this with your real namespace
using namespace FileHandleFromStorageFolder;

// Uncomment out this line and delete the next line once the SDK is fixed
//#include <WindowsStorageCOM.h>
#include "StorageHandleAccess.h"

// For ComPtr<>
#include <wrl\client.h>

// For HandleT<>
#include <wrl\wrappers\corewrappers.h>

__declspec(noreturn) inline void ThrowWithHRESULT(HRESULT hr, const wchar_t* message)
{
  using namespace Platform;
  throw ref new Exception(hr, ref new String(message));
}

__declspec(noreturn) inline void ThrowWithGetLastError(const wchar_t* message)
{
  using namespace Platform;
  throw ref new Exception(HRESULT_FROM_WIN32(GetLastError()), ref new String(message));
}

// Test is a simple test function. Pass in one of the HANDLE_CREATION_OPTIONS values
// (eg, HCO_CREATE_ALWAYS or HCO_OPEN_ALWAYS) and the function will try and either
// write to the file (if it's empty) or read from it (if it's not).
void Test(Windows::Storage::StorageFolder^ folder, const wchar_t* filename, HANDLE_CREATION_OPTIONS options)
{
  using namespace Microsoft::WRL;
  using namespace Microsoft::WRL::Wrappers;

  // Get an IUnknown from the ref class, and then QI for IStorageFolderHandleAccess
  ComPtr<IUnknown> abiPointer(reinterpret_cast<IUnknown*>(folder));
  ComPtr<IStorageFolderHandleAccess> handleAccess;
  HRESULT hr = abiPointer.As(&handleAccess);
  if (FAILED(hr))
    ThrowWithHRESULT(hr, L"Can't QI");

  // Standard RAII wrapper for HANDLEs that represent files
  HandleT<HandleTraits::FileHandleTraits>win32fileHandle;

  // This is roughly equivalent of calling CreateFile2 
  hr = handleAccess->Create(filename, options,
    HANDLE_ACCESS_OPTIONS::HAO_WRITE | HANDLE_ACCESS_OPTIONS::HAO_READ,
    HANDLE_SHARING_OPTIONS::HSO_SHARE_NONE, HANDLE_OPTIONS::HO_NONE, nullptr,
    win32fileHandle.GetAddressOf());
  if (FAILED(hr))
    ThrowWithHRESULT(hr, L"Can't access file");

  // From here, it's standard Win32 code - nothing WinRT specific at all
  LARGE_INTEGER size{ 0 };
  if (FALSE == GetFileSizeEx(win32fileHandle.Get(), &size))
    ThrowWithGetLastError(L"Can't get file size");

  static const DWORD BUFFER_SIZE = 500;
  char buffer[BUFFER_SIZE];
  DWORD bytesUsed{ 0 };

  if (size.QuadPart == 0)
  {
    const static auto str = "Hello, world\r\n";
    if (FALSE == WriteFile(win32fileHandle.Get(), str, strlen(str), &bytesUsed, nullptr))
      ThrowWithGetLastError(L"Can't write to file");

    sprintf_s(buffer, ARRAYSIZE(buffer), "Wrote %d bytes to file\r\n", bytesUsed);
    OutputDebugStringA(buffer);
  }
  else
  {
    if (FALSE == ReadFile(win32fileHandle.Get(), buffer, ARRAYSIZE(buffer) - 1, &bytesUsed, nullptr))
      ThrowWithGetLastError(L"Can't read from file");

    buffer[bytesUsed] = 0;
    OutputDebugStringA(buffer);
  }
}

// Trivial driver that gets a StorageFolder and then creates a file
// inside it, writes some text, then re-opens it to read text.
void TestWrapper()
{
  using namespace Windows::Storage;
  using namespace Windows::Storage::Pickers;

  auto picker = ref new FolderPicker();
  picker->FileTypeFilter->Append(L".txt");
  picker->SuggestedStartLocation = PickerLocationId::Desktop;
  concurrency::create_task(picker->PickSingleFolderAsync()).then([]
  (StorageFolder^ folder)
  {
    if (folder != nullptr)
    {
      // Create and then read back a simple file
      Test(folder, L"win32handletest.txt", HANDLE_CREATION_OPTIONS::HCO_CREATE_ALWAYS);
      Test(folder, L"win32handletest.txt", HANDLE_CREATION_OPTIONS::HCO_OPEN_ALWAYS);
    }
  }
  );
}

MainPage::MainPage()
{
  InitializeComponent();
  TestWrapper();
}