Pygame.image.load 不工作?

Pygame.image.load Not Working?

我是 Pygame 的初学者,正在按照本教程在 Pygame 中构建一个简单的 Minecraft 游戏。我正在关注本教程 http://usingpython.com/events/pygame.image.load() 不会显示。

这是我的代码(主要部分):

#Game Dimensions
TILESIZE = 20
MAPWIDTH = 30
MAPHEIGHT = 20

#Player and position
PLAYER = pygame.image.load('Player.png')
playerPos = [0, 0]

while True:
#User Events
for event in pygame.event.get():
    #If they want to quit
    if event.type == QUIT:
        pygame.quit()
        sys.exit()
    elif event.type == K_RIGHT:
        if (event.key == K_RIGHT):
            playerPos[0] += 1

#Everything between here and

#Display the player
DISPLAYSURF.blit(PLAYER, (playerPos[0]*TILESIZE, playerPos[1]*TILESIZE))

for row in range(MAPHEIGHT):
    for column in range(MAPWIDTH):
        DISPLAYSURF.blit(textures[tilemap[row][column]], (column*TILESIZE, row*TILESIZE))

#Here
#Updates screen
pygame.display.update()

Player.png 是一个 20px x 20px 的圆圈图像

感谢帮助(:

抽完牌再抽玩家。它很可能会被覆盖。