'#selector' 的参数不引用 '@objc' 方法 (swift 3)
Argument of '#selector' does not refer to an '@objc' method (swift 3)
我正在我的 SKScene 中设置滑动识别,我发现硬编码所有识别器需要时间而且不是很整洁,所以我决定使用 for-loop 和一个包含的字典UISwipeRecognizer
s 作为键,()
作为值。问题是它在尝试使用 recognizer.addTarget(self, action: #selector(functionForRecognizer[recognizer]!))
添加目标时给了我标题中的错误
代码如下:
class xxxxx: SKScene {
let rightSwipeRecognizer = UISwipeGestureRecognizer()
let leftSwipeRecognizer = UISwipeGestureRecognizer()
let upSwipeRecognizer = UISwipeGestureRecognizer()
let downSwipeRecognizer = UISwipeGestureRecognizer()
var swipeRecognizers: [UISwipeGestureRecognizer] {
return [rightSwipeRecognizer, leftSwipeRecognizer, upSwipeRecognizer, downSwipeRecognizer]
}
var directionForRecognizer: [UISwipeGestureRecognizer : UISwipeGestureRecognizerDirection] {
return [
rightSwipeRecognizer : .right,
leftSwipeRecognizer : .left,
upSwipeRecognizer : .up,
downSwipeRecognizer : .down
]
}
func didSwipeRight() {}
func didSwipeLeft() {}
func didSwipeUp() {}
func didSwipeDown() {}
var functionForRecognizer: [UISwipeGestureRecognizer : ()] {
return [
rightSwipeRecognizer : didSwipeRight(),
leftSwipeRecognizer : didSwipeLeft(),
upSwipeRecognizer : didSwipeUp(),
downSwipeRecognizer : didSwipeDown()
]
}
func setupSwipeRecognizers() {
for recognizer in swipeRecognizers {
recognizer.addTarget(self, action: #selector(functionForRecognizer[recognizer]!))
recognizer.direction = directionForRecognizer[recognizer]!
self.view?.addGestureRecognizer(recognizer)
}
}
override func didMove(to view: SKView) {
super.didMove(to: view)
setupSwipeRecognizers()
}
}
顺便说一句,我尝试在声明函数时放置 @objc
,但它没有用。此外,我尝试通过从 SKScene 中删除继承并符合 NSObject 来将 class 公开给 NSObject,但仍然没有用。此外,我无法使 class 符合 UIKit class,因为我需要它作为 SKScene,甚至,我尝试使它符合 UIViewController(当然没有 SKScene),但仍然没有没用,
Swift 的 #selector
无法实现您尝试执行的操作。相反,将 Selector
class 的实例直接插入到字典中。
您还需要使用@objc 进行注释
@objc // This annotation isn't required in Swift 3, but will be in Swift 4
func didSwipeRight() {}
var functionForRecognizer: [UISwipeGestureRecognizer : Selector] {
return [
rightSwipeRecognizer : #selector(didSwipeRight)
]
}
recognizer.addTarget(self, action: functionForRecognizer[recognizer]))
有关 #selector
的详细说明,请参阅 this answer。总结,#selector
是 Swift 的编译器构造,它确保确切的 selector/method 存在,包括它应该存在的 class。看括号里面的实际内容是不是已知方法,functionForRecognizer[recognizer]
不是方法名,是变量+下标方法调用。
我正在我的 SKScene 中设置滑动识别,我发现硬编码所有识别器需要时间而且不是很整洁,所以我决定使用 for-loop 和一个包含的字典UISwipeRecognizer
s 作为键,()
作为值。问题是它在尝试使用 recognizer.addTarget(self, action: #selector(functionForRecognizer[recognizer]!))
代码如下:
class xxxxx: SKScene {
let rightSwipeRecognizer = UISwipeGestureRecognizer()
let leftSwipeRecognizer = UISwipeGestureRecognizer()
let upSwipeRecognizer = UISwipeGestureRecognizer()
let downSwipeRecognizer = UISwipeGestureRecognizer()
var swipeRecognizers: [UISwipeGestureRecognizer] {
return [rightSwipeRecognizer, leftSwipeRecognizer, upSwipeRecognizer, downSwipeRecognizer]
}
var directionForRecognizer: [UISwipeGestureRecognizer : UISwipeGestureRecognizerDirection] {
return [
rightSwipeRecognizer : .right,
leftSwipeRecognizer : .left,
upSwipeRecognizer : .up,
downSwipeRecognizer : .down
]
}
func didSwipeRight() {}
func didSwipeLeft() {}
func didSwipeUp() {}
func didSwipeDown() {}
var functionForRecognizer: [UISwipeGestureRecognizer : ()] {
return [
rightSwipeRecognizer : didSwipeRight(),
leftSwipeRecognizer : didSwipeLeft(),
upSwipeRecognizer : didSwipeUp(),
downSwipeRecognizer : didSwipeDown()
]
}
func setupSwipeRecognizers() {
for recognizer in swipeRecognizers {
recognizer.addTarget(self, action: #selector(functionForRecognizer[recognizer]!))
recognizer.direction = directionForRecognizer[recognizer]!
self.view?.addGestureRecognizer(recognizer)
}
}
override func didMove(to view: SKView) {
super.didMove(to: view)
setupSwipeRecognizers()
}
}
顺便说一句,我尝试在声明函数时放置 @objc
,但它没有用。此外,我尝试通过从 SKScene 中删除继承并符合 NSObject 来将 class 公开给 NSObject,但仍然没有用。此外,我无法使 class 符合 UIKit class,因为我需要它作为 SKScene,甚至,我尝试使它符合 UIViewController(当然没有 SKScene),但仍然没有没用,
Swift 的 #selector
无法实现您尝试执行的操作。相反,将 Selector
class 的实例直接插入到字典中。
您还需要使用@objc 进行注释
@objc // This annotation isn't required in Swift 3, but will be in Swift 4
func didSwipeRight() {}
var functionForRecognizer: [UISwipeGestureRecognizer : Selector] {
return [
rightSwipeRecognizer : #selector(didSwipeRight)
]
}
recognizer.addTarget(self, action: functionForRecognizer[recognizer]))
有关 #selector
的详细说明,请参阅 this answer。总结,#selector
是 Swift 的编译器构造,它确保确切的 selector/method 存在,包括它应该存在的 class。看括号里面的实际内容是不是已知方法,functionForRecognizer[recognizer]
不是方法名,是变量+下标方法调用。