Minecraft Modding 1.7.10 无法为项目设置纹理

Minecraft Modding 1.7.10 cant set up texture to item

希望有人能帮忙

无法设置纹理,我试了很多次,每次都是紫黑色纹理。 (对不起我的英语)

代码(主要Class):

package com.ilshk.justamod;

import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;

@Mod(modid = "JustAMod", name = "Just A Mod", version = "0.1")
public class JustAMod {

    public static Item itemWeirdDust;

    @EventHandler
    public void preInit(FMLPreInitializationEvent event) {
        // ITEM AND BLOCK REGEIEIEIESTERING
        itemWeirdDust = new itemWeirdDust().setUnlocalizedName("dustweird").setCreativeTab(CreativeTabs.tabMaterials).setTextureName("JustAMod:dustweird");
        GameRegistry.registerItem(itemWeirdDust, itemWeirdDust.getUnlocalizedName().substring(5));

    }
    @EventHandler
    public void init(FMLInitializationEvent event) {
        // Proxy, Tile Entity, GUI, Packet Registering
    }
    @EventHandler
    public void postInit(FMLPostInitializationEvent event) {

    }
}

代码(项目Class);

package com.ilshk.justamod;

import net.minecraft.item.Item;

public class itemWeirdDust extends Item {
}

纹理路径:Screenshot

您的纹理名称必须与您为源文件夹中的图像命名的纹理名称相匹配。

这就是我的设置方式,对我很有效。

YourItemName = new Item().setUnlocalizedName("YourItemName").setTextureName("YourFolderName:YourExactTextureName").setCreativeTab(YourCreativeTabYouWantitoGoIn);