Swift: 访问结构字典中的属性

Swift: Accessing properties in a dictionary of structs

如果我创建一个结构数组,一切都按预期工作,但是如果我创建一个结构字典,它们的属性将不再可访问,是否有额外的步骤来访问它们?请参阅下面的简单示例:

struct SceneStruct {
   var number: Int

   init(number: Int) {
       self.number = number
   }
}
let aStruct = SceneStruct(number: 0)  //shows in assistant editor as:  {number 0}
let bStruct = SceneStruct(number: 26) //shows in assistant editor as: {number 26}

//EXPECTED BEHAVIOR:
let arr = [aStruct,bStruct] //shows in assistant editor as: [{number 0}, {number 26}]
var i = arr[0] //shows in assistant editor as: {number 0}
var j = i.number //shows in assistant editor as: 0

//BROKEN BEHAVIOR:
let dict = ["one": aStruct, "two": bStruct] //shows in assistant editor as: ["one": {number 0}, "two": {number 26}]
var x = dict["one"] //shows in assistant editor as: {{number 0}}
var y = x.number // Fails: "error: 'SceneStruct?' does not have a member named 'number'"

似乎对象以某种方式包装在字典中,但就我的生活而言,我找不到有关此行为的任何信息。

通过键为字典值下标的结果是一个可选值(在您的情况下为 SceneStruct?)。你需要处理那个可选的。

let dict = ["one": aStruct, "two": bStruct]
let x = dict["one"] // x is SceneStruct?
let y = x?.number // y is Int?

对于数组,下标运算符 returns 值。

var i = arr[0] // <- i is of type SceneStruct

对于字典,下标运算符 returns 是可选的。

var x = dict["one"] // <- x is of type SceneStruct? (Optional< SceneStruct>)

原因是arr[100]因为数组越界而抛出异常。而 dict["invalid"] returns nil 查找失败。

您可以通过几种方式解决此差异。

用默认值求值

var defaultValue = SceneStruct(number: 0)
var x = dict["one"] ?? defaultValue // provide a default value if dict["one"] is nil.
var y = x.number

条件评估

if let x = dict["one"] { // conditionally set x
    var y = x.number
} else {
    // dict["one"] is nil
}

强制展开

var x = dict["one"]! // force unwrap dict["one"], this will throw an exception if dict["one"] is nil. 
var y = x.number