如何在 Python 3 中使用 Turtle 绘制圆
How to draw Circle using Turtle in Python 3
这是我已经拥有的代码,但它说我需要定义 'polygon' 我知道我需要,但不确定我一直在尝试的方式和不同的方式一直在给出我的错误。
import turtle
import math
apple=turtle.Turtle()
def draw_circle(t, r):
circumference = 2 * math.pi * r
n = 50
length = circumference / n
polygon(t, n, length)
draw_circle(apple, 15)
turtle.exitonclick()
使用圆圈法
import turtle
import math
apple=turtle.Turtle()
def draw_circle(t, r):
turtle.circle(r)
draw_circle(apple, 15)
turtle.exitonclick()
这是一个多边形函数:
def drawPolygon (ttl, x, y, num_side, radius):
sideLen = 2 * radius * math.sin (math.pi / num_side)
angle = 360 / num_side
ttl.penup()
ttl.goto (x, y)
ttl.pendown()
for iter in range (num_side):
ttl.forward (sideLen)
ttl.left (angle)
以下是使用方法:
def main():
# put label on top of page
turtle.title ('Figures')
# setup screen size
turtle.setup (800, 800, 0, 0)
# create a turtle object
ttl = turtle.Turtle()
# draw equilateral triangle
ttl.color ('blue')
drawPolygon (ttl, -200, 0, 3, 50)
# draw square
ttl.color ('red')
drawPolygon (ttl, -50, 0, 4, 50)
# draw pentagon
ttl.color ('forest green')
drawPolygon (ttl, 100, 0, 5, 50)
# draw octagon
ttl.color ('DarkOrchid4')
drawPolygon (ttl, 250, 0, 8, 50)
# persist drawing
turtle.done()
main()
别忘了加上import turtle, math
如果确实需要定义多边形。
from turtle import *
import math
apple = Turtle()
def polygon(t, n, length):
for i in range(n):
left(360/n)
forward(length)
def draw_circle(t, r):
circumference = 2 * math.pi * r
n = 50
length = circumference / n
polygon(t, n, length)
exitonclick()
draw_circle(apple, 30)
这是我已经拥有的代码,但它说我需要定义 'polygon' 我知道我需要,但不确定我一直在尝试的方式和不同的方式一直在给出我的错误。
import turtle
import math
apple=turtle.Turtle()
def draw_circle(t, r):
circumference = 2 * math.pi * r
n = 50
length = circumference / n
polygon(t, n, length)
draw_circle(apple, 15)
turtle.exitonclick()
使用圆圈法
import turtle
import math
apple=turtle.Turtle()
def draw_circle(t, r):
turtle.circle(r)
draw_circle(apple, 15)
turtle.exitonclick()
这是一个多边形函数:
def drawPolygon (ttl, x, y, num_side, radius):
sideLen = 2 * radius * math.sin (math.pi / num_side)
angle = 360 / num_side
ttl.penup()
ttl.goto (x, y)
ttl.pendown()
for iter in range (num_side):
ttl.forward (sideLen)
ttl.left (angle)
以下是使用方法:
def main():
# put label on top of page
turtle.title ('Figures')
# setup screen size
turtle.setup (800, 800, 0, 0)
# create a turtle object
ttl = turtle.Turtle()
# draw equilateral triangle
ttl.color ('blue')
drawPolygon (ttl, -200, 0, 3, 50)
# draw square
ttl.color ('red')
drawPolygon (ttl, -50, 0, 4, 50)
# draw pentagon
ttl.color ('forest green')
drawPolygon (ttl, 100, 0, 5, 50)
# draw octagon
ttl.color ('DarkOrchid4')
drawPolygon (ttl, 250, 0, 8, 50)
# persist drawing
turtle.done()
main()
别忘了加上import turtle, math
如果确实需要定义多边形。
from turtle import *
import math
apple = Turtle()
def polygon(t, n, length):
for i in range(n):
left(360/n)
forward(length)
def draw_circle(t, r):
circumference = 2 * math.pi * r
n = 50
length = circumference / n
polygon(t, n, length)
exitonclick()
draw_circle(apple, 30)