iOS 的滑入菜单
Slide in Menu for iOS
我正在尝试在菜单中创建一个从左侧进入的幻灯片,但我做了一些事情,它却进入了右侧。我已经以编程方式完成了这个未使用的情节提要,因为大多数时候约束都搞砸了。
例如,这是一张截图(可能是我做过的):
Slide Menu - Gone Wrong
import UIKit
class SideInMenu: NSObject {
let blackView = UIView()
let collectionView: UICollectionView = {
let layout = UICollectionViewFlowLayout()
let cv = UICollectionView(frame: .zero, collectionViewLayout: layout)
return cv
}()
@objc func showSlideMenu() {
//Show slide in menu Here
if let window = UIApplication.shared.keyWindow {
blackView.backgroundColor = UIColor(white: 0, alpha: 0.5)
blackView.addGestureRecognizer(UITapGestureRecognizer(target:
self, action: #selector(handleDismiss)))
window.addSubview(blackView)
window.addSubview(collectionView)
let width: CGFloat = 194
let x = window.frame.width - width
collectionView.frame = CGRectMake(x, 0, width, window.frame.height)
//collectionView.frame = CGRectMake(x, 0, width, window.frame.height)
blackView.frame = window.frame
blackView.alpha = 0
UIView.animate(withDuration: 0.5, delay: 0, usingSpringWithDamping:
1, initialSpringVelocity: 1, options: .curveEaseOut,
animations: {
self.blackView.alpha = 1
self.collectionView.frame = self.CGRectMake(width, 0, self.collectionView.frame.width, self.collectionView.frame.height)
}, completion: nil)
}
}
@objc func handleDismiss() {
UIView.animate(withDuration: 0.5) {
self.blackView.alpha = 0
if let window = UIApplication.shared.keyWindow {
self.collectionView.frame = self.CGRectMake(window.frame.width, 0, self.collectionView.frame.width, self.collectionView.frame.height)
}
}
}
override init() {
super.init()
}
func CGRectMake(_ x: CGFloat, _ y: CGFloat, _ width: CGFloat, _ height: CGFloat) -> CGRect {return CGRect(x: x, y: y, width: width, height: height)
}
}
永远记住,x 和 y 的 0, 0 始终是屏幕的左上角,如果宽度和高度是 20, 20,它将从左上角向右延伸 20px,向下延伸 20px。在 viewDidLoad
内部要做的第一件事是设置 collectionViews 初始框架,它像这样在屏幕外。 别忘了负宽度:
self.collectionView.frame = self.CGRectMake(-width, 0, self.collectionView.frame.width, self.collectionView.frame.height)
像这样从左边开始动画:
UIView.animate(withDuration: 0.5, delay: 0, usingSpringWithDamping:
1, initialSpringVelocity: 1, options: .curveEaseOut,
animations: {
self.blackView.alpha = 1
self.collectionView.frame = self.CGRectMake(0, 0, self.collectionView.frame.width, self.collectionView.frame.height)
}, completion: nil)
解雇:
UIView.animate(withDuration: 0.5, delay: 0, usingSpringWithDamping:
1, initialSpringVelocity: 1, options: .curveEaseOut,
animations: {
self.blackView.alpha = 1
self.collectionView.frame = self.CGRectMake(-width, 0, self.collectionView.frame.width, self.collectionView.frame.height)
}, completion: nil)
我正在尝试在菜单中创建一个从左侧进入的幻灯片,但我做了一些事情,它却进入了右侧。我已经以编程方式完成了这个未使用的情节提要,因为大多数时候约束都搞砸了。
例如,这是一张截图(可能是我做过的): Slide Menu - Gone Wrong
import UIKit
class SideInMenu: NSObject {
let blackView = UIView()
let collectionView: UICollectionView = {
let layout = UICollectionViewFlowLayout()
let cv = UICollectionView(frame: .zero, collectionViewLayout: layout)
return cv
}()
@objc func showSlideMenu() {
//Show slide in menu Here
if let window = UIApplication.shared.keyWindow {
blackView.backgroundColor = UIColor(white: 0, alpha: 0.5)
blackView.addGestureRecognizer(UITapGestureRecognizer(target:
self, action: #selector(handleDismiss)))
window.addSubview(blackView)
window.addSubview(collectionView)
let width: CGFloat = 194
let x = window.frame.width - width
collectionView.frame = CGRectMake(x, 0, width, window.frame.height)
//collectionView.frame = CGRectMake(x, 0, width, window.frame.height)
blackView.frame = window.frame
blackView.alpha = 0
UIView.animate(withDuration: 0.5, delay: 0, usingSpringWithDamping:
1, initialSpringVelocity: 1, options: .curveEaseOut,
animations: {
self.blackView.alpha = 1
self.collectionView.frame = self.CGRectMake(width, 0, self.collectionView.frame.width, self.collectionView.frame.height)
}, completion: nil)
}
}
@objc func handleDismiss() {
UIView.animate(withDuration: 0.5) {
self.blackView.alpha = 0
if let window = UIApplication.shared.keyWindow {
self.collectionView.frame = self.CGRectMake(window.frame.width, 0, self.collectionView.frame.width, self.collectionView.frame.height)
}
}
}
override init() {
super.init()
}
func CGRectMake(_ x: CGFloat, _ y: CGFloat, _ width: CGFloat, _ height: CGFloat) -> CGRect {return CGRect(x: x, y: y, width: width, height: height)
}
}
永远记住,x 和 y 的 0, 0 始终是屏幕的左上角,如果宽度和高度是 20, 20,它将从左上角向右延伸 20px,向下延伸 20px。在 viewDidLoad
内部要做的第一件事是设置 collectionViews 初始框架,它像这样在屏幕外。 别忘了负宽度:
self.collectionView.frame = self.CGRectMake(-width, 0, self.collectionView.frame.width, self.collectionView.frame.height)
像这样从左边开始动画:
UIView.animate(withDuration: 0.5, delay: 0, usingSpringWithDamping:
1, initialSpringVelocity: 1, options: .curveEaseOut,
animations: {
self.blackView.alpha = 1
self.collectionView.frame = self.CGRectMake(0, 0, self.collectionView.frame.width, self.collectionView.frame.height)
}, completion: nil)
解雇:
UIView.animate(withDuration: 0.5, delay: 0, usingSpringWithDamping:
1, initialSpringVelocity: 1, options: .curveEaseOut,
animations: {
self.blackView.alpha = 1
self.collectionView.frame = self.CGRectMake(-width, 0, self.collectionView.frame.width, self.collectionView.frame.height)
}, completion: nil)