从 ActionListener 变量创建 Jbutton

create Jbuttons from ActionListener variable

此处的任务是从 ActionListener 中的字符串创建 JButton,但我们需要一种刷新 GUI 面板的方法,以便它知道 GUI 中现在有用于按钮创建器的变量。我有一种感觉,按钮创建者必须在 ActionListener 中,并且 ActionListener 中缺少像 repaint() 或 removeAll 这样的命令。

public JButton[] turneringer = null;
JButton AntallTurneringer = new JButton("number of buttons");

JMenuBar meny = new JMenuBar();
JMenu fil = new JMenu("somthing");
JMenuItem angre = new JMenuItem("deleate on button");
JMenuItem angre2 = new JMenuItem("deleate all buttons");

int d;
int i;

public GUI(){
    this.setTitle("somthing");
    this.setSize(500,500);
    this.setLocationRelativeTo(null);
    this.setDefaultCloseOperation(EXIT_ON_CLOSE);
    this.setLayout(new FlowLayout());

    this.setJMenuBar(meny);
    meny.add(fil);
    fil.add(angre2);
    fil.add(angre);
    angre2.addActionListener(this);
    angre.addActionListener(this);

    AntallTurneringer.addActionListener(this);
    this.add(AntallTurneringer);
    AntallTurneringer.setVisible(true);

    if(d > 0){
    turneringer = new JButton[d];
    for(i = 0; i < d; i++){
        turneringer[d] = new JButton();
        turneringer[d].addActionListener(this);
        turneringer[d].setText("Turnering "+(i+1));
        turneringer[d].setVisible(true);
        this.add(turneringer[d]);
    }}
    this.setVisible(true);

}

@Override
public void actionPerformed(ActionEvent arg0) {
    if(arg0.getSource().equals(AntallTurneringer)){
        String tu = JOptionPane.showInputDialog(null, "number of buttons");
        d = Integer.parseInt(tu);

    }
}

您可以为按钮使用单独的面板。会简化整个事情。

private JPanel buttonPnl;

public void actionPerformed(ActionEvent e){
    buttonPnl.invalidate();

    buttonPnl.clear();

    //create the new buttons

    buttonPnl.validate();
    buttonPnl.repaint();
}    

我已经解决了,不需要重新粉刷或清理任何东西。代码中的第一个问题是我在数组中使用了 [d],而不是 [i]。第二个问题是 for 循环的放置。这是下面的工作代码。

public JButton[] turneringer = null;
JButton AntallTurneringer = new JButton("Velg antall turneringer");

JPanel panel1 = new JPanel();
JPanel panel2 = new JPanel();

int d;

public GUI(){
    this.setTitle("Squash Turnering");
    this.setLayout(new GridLayout());
    this.setSize(500,500);
    this.setLocationRelativeTo(null);
    this.setDefaultCloseOperation(EXIT_ON_CLOSE);
    panel1.setBackground(Color.BLACK);
    panel2.setBackground(Color.RED);

    AntallTurneringer.addActionListener(this);
    AntallTurneringer.setVisible(true);

    panel1.add(AntallTurneringer);
    add(panel1);

    add(panel2);
    panel2.setVisible(false);

    this.setVisible(true);
}
@Override
public void actionPerformed(ActionEvent arg0) {
    if(arg0.getSource().equals(AntallTurneringer)){
        String tu = JOptionPane.showInputDialog(null, "number of buttons you want to add");
        d = Integer.parseInt(tu);

        turneringer = new JButton[d];
        for(int i = 0; i < d; i++){
            turneringer[i] = new JButton();
            turneringer[i].addActionListener(this);
            turneringer[i].setText("Turnering "+(i+1));
            turneringer[i].setVisible(true);
            turneringer[i].setSize(100, 100);
            panel2.add(turneringer[i]);
        }
        panel1.setVisible(false);
        panel2.setVisible(true);
    }
}}