Python 海龟图形比例大小和位置

Python Turtle graphics scale size and position

我需要一些关于 Python 乌龟图形的帮助。我需要创建一个在 for ... in range() 循环中每次变小的房子。

我正在用三座由基本乌龟形状组成的房子创作风景。有没有办法,当我创建一个基本形状的房子时,我可以使用 for ... in range() 循环来改变房子的位置并使其尺寸变小一点?

目前我在尝试什么:

def house(turtlename,hs,xroof,xdoor,xwindow,ywindow):
 housesquare(turtlename,hs)
 turtlename.pu()
 turtlename.goto ((int(hs*xroof),int(hs*1)))
 turtlename.pd()
 housetriangle(turtlename,hs)
 turtlename.pu()
 turtlename.goto((int(hs*xdoor),0 ))
 turtlename.pd()
 housedoor(turtlename,hs*0.7,hs*0.3)
 turtlename.pu()
 turtlename.goto((int(hs*xwindow), int(hs*ywindow)))
 turtlename.pd()
 housesquare(turtlename,hs*0.3)

使用此代码,我尝试绘制第二个较小尺寸的房子。 goto() 命令打乱了整个形状,我必须手动完成所有操作,但任务是使用 for ... in range(4) 绘制四栋房子,每栋房子都要小一些,并放置得稍微远一些。

你需要绘制一个相对,而不是绝对 ,时尚。您可以使用 .goto() 执行此操作,它看起来类似于:

turtle.goto(turtle.xcor() + hs * xwindow, turtle.ycor() + hs * ywindow)

也就是说,相对于你现在所在的位置移动。但是,完全避免 .goto() 并使用 .forward().backward().left().right() 等相对运动方法可能会更简单。这是使用这些相对运动方法对您的代码进行的修改:

from turtle import Turtle, Screen

def housesquare(turtle, width):
    for _ in range(4):
        turtle.forward(width)
        turtle.left(90)

def housetriangle(turtle, base):
    for _ in range(3):
        turtle.forward(base)
        turtle.left(120)

def housedoor(turtle, height, width):
    for _ in range(2):
        turtle.forward(width)
        turtle.left(90)
        turtle.forward(height)
        turtle.left(90)

def house(turtle, hs, xroof, xdoor, xwindow, ywindow):
    housesquare(turtle, hs)

    turtle.penup()
    turtle.left(90)
    turtle.forward(hs)
    turtle.right(90)
    turtle.forward(hs * xroof)
    turtle.pendown()
    housetriangle(turtle, hs)

    turtle.penup()
    turtle.right(90)
    turtle.forward(hs)
    turtle.left(90)
    turtle.forward(hs * xdoor)
    turtle.pendown()
    housedoor(turtle, hs * 0.7, hs * 0.3)

    turtle.penup()
    turtle.backward(hs * xdoor)
    turtle.forward(hs * xwindow)
    turtle.left(90)
    turtle.forward(hs * ywindow)
    turtle.right(90)
    turtle.pendown()
    housesquare(turtle, hs * 0.3)

    turtle.penup()
    turtle.backward(hs * xwindow)
    turtle.left(90)
    turtle.backward(hs * ywindow)
    turtle.right(90)
    turtle.pendown()

screen = Screen()
yertle = Turtle()

size = 100

for factor in range(1, 4):

    house(yertle, size / factor, 0.0, 0.2, 0.6, 0.4)

    yertle.penup()
    yertle.forward(1.5 * size / factor)
    yertle.right(15)
    yertle.pendown()

yertle.hideturtle()

screen.exitonclick()

请注意,由于相对绘制逻辑,它不仅可以绘制不同大小的房子,还可以旋转它: