如何将纹理附加到 Three.js 中的 JSON 对象?

How do I attach a texture to JSON object in Three.js?

如何将纹理附加到 Three.js 中的 JSON 对象? 谁来帮帮我。请看下面我的无能绳索。

var texture  = new THREE.ImageUtils.loadTexture('panel.png');   
texture.wrapS = THREE.RepeatWrapping;
texture.wrapT = THREE.RepeatWrapping;
texture.repeat.set( 1, 1 );

var loader = new THREE.JSONLoader();
    loader.load( 'panel.json', function ( geometry ) {
    model = new THREE.Mesh( geometry, new THREE.MeshPhongMaterial( {map: texture} ) );
    scene.add( model )
} );

尝试以下代码,在 json 文件中定义 material。

var loader = new THREE.JSONLoader();
    loader.load( 'panel.json', function ( geometry, material ) {
        model = new THREE.Mesh( geometry, material);
        scene.add( model )
    }, 'panel.png');