C# getter setter 默认值
C# getter setter default value
如何设置 setter getter 的默认值?我想在设置 setter.
时做一些操作
public bool spin {
get { return this.spin; }
set {
if (value == false) this.spinBack = true;
this.spin = value;
}
}
private bool spinBack;
我在 Unity3D 上尝试过这个,但在尝试这样做时遇到了这个错误。
WhosebugException: The requested operation caused a stack
overflow.
我尝试只设置 getter 并将 getter 保留为默认值
public bool spin {
get;
set {
if (value == false) this.spinBack = true;
this.spin = value;
}
}
private bool spinBack;
但我收到此错误
'spin.get' must have a body because it is not marked abstract, extern,
or partial
WhosebugException
是由于您的 this.spin = value;
行递归设置 spin
。
改为使用支持字段:
public bool Spin
{
get { return _spin; }
set {
if (value == false) this.spinBack = true;
_spin = value;
}
}
private bool _spin;
private bool spinBack;
如何设置 setter getter 的默认值?我想在设置 setter.
时做一些操作public bool spin {
get { return this.spin; }
set {
if (value == false) this.spinBack = true;
this.spin = value;
}
}
private bool spinBack;
我在 Unity3D 上尝试过这个,但在尝试这样做时遇到了这个错误。
WhosebugException: The requested operation caused a stack overflow.
我尝试只设置 getter 并将 getter 保留为默认值
public bool spin {
get;
set {
if (value == false) this.spinBack = true;
this.spin = value;
}
}
private bool spinBack;
但我收到此错误
'spin.get' must have a body because it is not marked abstract, extern, or partial
WhosebugException
是由于您的 this.spin = value;
行递归设置 spin
。
改为使用支持字段:
public bool Spin
{
get { return _spin; }
set {
if (value == false) this.spinBack = true;
_spin = value;
}
}
private bool _spin;
private bool spinBack;