检查条件并相应地删除动态控件 c#
check the condition and remove dynamic controls accordingly c#
我有一个值为 4-9 的组合框,根据该值我想生成运行时标签和文本框。当我点击 6 时,代码可以根据需要生成 6 个标签和文本框,但是当我再次点击 5 时,一个标签和文本框应该消失,或者如果我再次点击 4,2 个标签和文本框应该消失....这不是发生。我在 c# 中有这段代码。我应该对此代码进行哪些更改?我还有其他方法可以执行此代码吗?
private void comboBox1_SelectedIndexChanged(object sender, EventArgs e)
{
if (comboBox1.Text == "4")
{
checkBox1.Visible = true;
for (int i = 0; i < 4; i++)
{
addlabel(i);
}
for (int i1 = 0; i1 < 4; i1++)
{
addlabel1(i1);
}
}
if (comboBox1.Text == "5")
{
checkBox1.Visible = true;
for (int i = 0; i < 5; i++)
{
addlabel(i);
}
for (int i1 = 0; i1 < 5; i1++)
{
addlabel1(i1);
}
}
if (comboBox1.Text == "6")
{
checkBox1.Visible = true;
for (int i = 0; i < 6; i++)
{
addlabel(i);
}
for (int i1 = 0; i1 < 6; i1++)
{
addlabel1(i1);
}
}
}
void addlabel(int i)
{
int left = 70;
int top = 100;
int step_x = 80;
int step_y = 30;
new Label()
{
Name = $"label{i}",
Text = "Enter Subject:",
Location = new Point(left, top + step_y * i),
Parent = this,
};
left += step_x;
int left1 = 357;
int top1 = 100;
int step_x1 = 80;
int step_y1 = 30;
new Label()
{
Name = $"label{i}",
Text = "Total Marks:",
Location = new Point(left1, top1 + step_y1 * i),
Parent = this,
};
left1 += step_x1;
}
void addlabel1(int i1)
{
int left = 200;
int top = 100;
int step_x = 80;
int step_y = 30;
new TextBox()
{
Name = $"textbox{i1}",
Text = "",
Size = new Size(122, 20),
Location = new Point(left, top + step_y * i1),
Parent = this,
};
left += step_x;
int left1 = 480;
int top1 = 100;
int step_x1 = 80;
int step_y1 = 30;
new TextBox()
{
Name = $"textbox{i1}",
Text = "",
Size = new Size(122, 20),
Location = new Point(left1, top1 + step_y1 * i1),
Parent = this,
};
left1 += step_x1;
}
有什么建议吗?帮帮我。
试试下面的代码:
public partial class Form1 : Form
{
private int prev = 0;
private Point lblLocation = new Point(70, 100);
private Point tbLocation = new Point(170, 100);
public Form1()
{
InitializeComponent();
}
private void comboBox1_SelectedIndexChanged(object sender, EventArgs e)
{
int cur = Convert.ToInt32(comboBox1.SelectedItem);
int tmp = cur - prev;
if (tmp > 0)
{
// add new controls
for (int i = 1; i <= tmp; i++)
{
AddLabel(prev + i);
AddTextBox(prev + i);
lblLocation.Y += 30;
tbLocation.Y += 30;
}
prev = cur;
}
else
{
// remove controls
tmp = Math.Abs(tmp);
for(int i= 0; i < tmp; i++)
{
RemoveControl($"lbl{prev}");
RemoveControl($"tb{prev}");
lblLocation.Y -= 30;
tbLocation.Y -= 30;
prev--;
}
}
}
private void AddLabel(int i)
{
new Label()
{
Name = $"lbl{i}",
Text = $"lbl{i}",
Location = lblLocation,
Parent = this
};
}
private void AddTextBox(int i)
{
new TextBox()
{
Name = $"tb{i}",
Text = $"tb{i}",
Location = tbLocation,
Parent = this
};
}
private void RemoveControl(string name)
{
foreach (Control item in Controls.OfType<Control>())
{
if (item.Name == name)
{
Controls.Remove(item);
}
}
}
}
我有一个值为 4-9 的组合框,根据该值我想生成运行时标签和文本框。当我点击 6 时,代码可以根据需要生成 6 个标签和文本框,但是当我再次点击 5 时,一个标签和文本框应该消失,或者如果我再次点击 4,2 个标签和文本框应该消失....这不是发生。我在 c# 中有这段代码。我应该对此代码进行哪些更改?我还有其他方法可以执行此代码吗?
private void comboBox1_SelectedIndexChanged(object sender, EventArgs e)
{
if (comboBox1.Text == "4")
{
checkBox1.Visible = true;
for (int i = 0; i < 4; i++)
{
addlabel(i);
}
for (int i1 = 0; i1 < 4; i1++)
{
addlabel1(i1);
}
}
if (comboBox1.Text == "5")
{
checkBox1.Visible = true;
for (int i = 0; i < 5; i++)
{
addlabel(i);
}
for (int i1 = 0; i1 < 5; i1++)
{
addlabel1(i1);
}
}
if (comboBox1.Text == "6")
{
checkBox1.Visible = true;
for (int i = 0; i < 6; i++)
{
addlabel(i);
}
for (int i1 = 0; i1 < 6; i1++)
{
addlabel1(i1);
}
}
}
void addlabel(int i)
{
int left = 70;
int top = 100;
int step_x = 80;
int step_y = 30;
new Label()
{
Name = $"label{i}",
Text = "Enter Subject:",
Location = new Point(left, top + step_y * i),
Parent = this,
};
left += step_x;
int left1 = 357;
int top1 = 100;
int step_x1 = 80;
int step_y1 = 30;
new Label()
{
Name = $"label{i}",
Text = "Total Marks:",
Location = new Point(left1, top1 + step_y1 * i),
Parent = this,
};
left1 += step_x1;
}
void addlabel1(int i1)
{
int left = 200;
int top = 100;
int step_x = 80;
int step_y = 30;
new TextBox()
{
Name = $"textbox{i1}",
Text = "",
Size = new Size(122, 20),
Location = new Point(left, top + step_y * i1),
Parent = this,
};
left += step_x;
int left1 = 480;
int top1 = 100;
int step_x1 = 80;
int step_y1 = 30;
new TextBox()
{
Name = $"textbox{i1}",
Text = "",
Size = new Size(122, 20),
Location = new Point(left1, top1 + step_y1 * i1),
Parent = this,
};
left1 += step_x1;
}
有什么建议吗?帮帮我。
试试下面的代码:
public partial class Form1 : Form
{
private int prev = 0;
private Point lblLocation = new Point(70, 100);
private Point tbLocation = new Point(170, 100);
public Form1()
{
InitializeComponent();
}
private void comboBox1_SelectedIndexChanged(object sender, EventArgs e)
{
int cur = Convert.ToInt32(comboBox1.SelectedItem);
int tmp = cur - prev;
if (tmp > 0)
{
// add new controls
for (int i = 1; i <= tmp; i++)
{
AddLabel(prev + i);
AddTextBox(prev + i);
lblLocation.Y += 30;
tbLocation.Y += 30;
}
prev = cur;
}
else
{
// remove controls
tmp = Math.Abs(tmp);
for(int i= 0; i < tmp; i++)
{
RemoveControl($"lbl{prev}");
RemoveControl($"tb{prev}");
lblLocation.Y -= 30;
tbLocation.Y -= 30;
prev--;
}
}
}
private void AddLabel(int i)
{
new Label()
{
Name = $"lbl{i}",
Text = $"lbl{i}",
Location = lblLocation,
Parent = this
};
}
private void AddTextBox(int i)
{
new TextBox()
{
Name = $"tb{i}",
Text = $"tb{i}",
Location = tbLocation,
Parent = this
};
}
private void RemoveControl(string name)
{
foreach (Control item in Controls.OfType<Control>())
{
if (item.Name == name)
{
Controls.Remove(item);
}
}
}
}