使用预处理器 C++ 定义常见错误消息
Defining common error messages with preprocessor C++
假设我在多个地方调用函数 int foo(x, y)
。根据 return 代码,我决定是否打印错误消息。所以代码看起来类似于:
void func1()
{
...
if(foo(x,y))
std::cerr << "Error occurred with values" << x << "," << y << __LINE__;
...
}
void func2()
{
...
if(foo(x,y))
std::cerr << "Error occurred with values" << x << "," << y << __LINE__;
...
}
我遇到的问题是 "Error occurred"
在很多地方重复,而且到处都一样。我想知道使用 #define
定义常见错误消息并重用它们是否是一种好习惯。所以代码会像这样:
#define errMsg(x,y) \
std::string("Error occurred with values " + to_string(x) + "," + to_string(y) + to_string(__LINE__))
void func1()
{
...
if(foo(x,y))
std::cerr << errMsg;
...
}
void func2()
{
...
if(foo(x,y))
std::cerr << errMsg;
...
}
显而易见的事情就是将错误消息放在 foo
本身中。如果你做不到,那就把它包起来:
bool fooWithLogging(int x, iny y)
{
auto result = foo(x,y);
if (result)
{
std::cerr << "Error occurred with values" << x << "," << y << std::endl;
}
}
在您的代码中调用包装器:
void func1()
{
...
fooWithLogging(x,y);
...
}
void func2()
{
...
fooWithLogging(x,y);
...
}
奖励:动态记录:
#ifdef DEBUG
bool g_isFooLoggingEnabled = true;
#else
bool g_isFooLoggingEnabled = false;
#endif
bool fooWithLogging(int x, iny y)
{
auto result = foo(x,y);
if (result && g_isFooLoggingEnabled)
{
std::cerr << "Error occurred with values" << x << "," << y << std::endl;
}
}
现在有了您刚刚在评论中提到的 FILE 和 LINE 要求:
bool _fooWithLogging(int x, iny y, const std::string& filename, int line)
{
auto result = foo(x,y);
if (result && g_isFooLoggingEnabled)
{
std::cerr << "Error occurred in file" << filename << " on line " << line << " with values" << x << "," << y << std::endl;
}
}
#define FooWithLogging(x, y) _fooWithLogging(x, y, __FILE__, __LINE__)
然后在代码中:
void func1()
{
...
FooWithLogging(x,y);
...
}
假设我在多个地方调用函数 int foo(x, y)
。根据 return 代码,我决定是否打印错误消息。所以代码看起来类似于:
void func1()
{
...
if(foo(x,y))
std::cerr << "Error occurred with values" << x << "," << y << __LINE__;
...
}
void func2()
{
...
if(foo(x,y))
std::cerr << "Error occurred with values" << x << "," << y << __LINE__;
...
}
我遇到的问题是 "Error occurred"
在很多地方重复,而且到处都一样。我想知道使用 #define
定义常见错误消息并重用它们是否是一种好习惯。所以代码会像这样:
#define errMsg(x,y) \
std::string("Error occurred with values " + to_string(x) + "," + to_string(y) + to_string(__LINE__))
void func1()
{
...
if(foo(x,y))
std::cerr << errMsg;
...
}
void func2()
{
...
if(foo(x,y))
std::cerr << errMsg;
...
}
显而易见的事情就是将错误消息放在 foo
本身中。如果你做不到,那就把它包起来:
bool fooWithLogging(int x, iny y)
{
auto result = foo(x,y);
if (result)
{
std::cerr << "Error occurred with values" << x << "," << y << std::endl;
}
}
在您的代码中调用包装器:
void func1()
{
...
fooWithLogging(x,y);
...
}
void func2()
{
...
fooWithLogging(x,y);
...
}
奖励:动态记录:
#ifdef DEBUG
bool g_isFooLoggingEnabled = true;
#else
bool g_isFooLoggingEnabled = false;
#endif
bool fooWithLogging(int x, iny y)
{
auto result = foo(x,y);
if (result && g_isFooLoggingEnabled)
{
std::cerr << "Error occurred with values" << x << "," << y << std::endl;
}
}
现在有了您刚刚在评论中提到的 FILE 和 LINE 要求:
bool _fooWithLogging(int x, iny y, const std::string& filename, int line)
{
auto result = foo(x,y);
if (result && g_isFooLoggingEnabled)
{
std::cerr << "Error occurred in file" << filename << " on line " << line << " with values" << x << "," << y << std::endl;
}
}
#define FooWithLogging(x, y) _fooWithLogging(x, y, __FILE__, __LINE__)
然后在代码中:
void func1()
{
...
FooWithLogging(x,y);
...
}