如何将这个正方形网格居中?

How to center this grid of squares?

我想简单地生成一个由 5 个旋转矩形组成的网格。但是网格不会居中。谁能帮帮我?

int margin = 150; //padding to sides and top/bottom
int rectH = 60; // height of rectangle 
int rectW = 20; //  width of rectangle 
int n_rectangles = 5; // 5 rectangles to draw

size(800,800);
for (int x =  margin+rectW; x <= width - margin; x += (width-2*(margin+rectW))/n_rectangles) {
  for (int y =  margin+rectH; y <= height - margin; y += (height-2*(margin+rectH))/n_rectangles) {
     fill(255);
     //now rotate matrix 45 degrees
     pushMatrix();
     translate(x, y);
     rotate(radians(45));
     // draw rectangle at x,y point
     rect(0, 0, rectW, rectH);
     popMatrix();

  }
}

我建议绘制单个 "centered" 个矩形,矩形的原点是 (-rectW/2, -rectH/2):

rect(-rectW/2, -rectH/2, rectW, rectH);

计算第一个矩形中心到最后一个矩形中心的距离,对于行和列:

int size_x = margin * (n_rectangles-1); 
int size_y = margin * (n_rectangles-1); 

翻译到屏幕中央(width/2, height/2),
到左上角矩形的位置(-size_x/2, -size_y/2)
最后每个矩形到它的位置 (i*margin, j*margin):

translate(width/2 - size_x/2 + i*margin, height/2 - size_y/2 + j*margin);

查看最终代码:

int margin = 150; //padding to sides and top/bottom
int rectH = 60; // height of rectangle 
int rectW = 20; //  width of rectangle 
int n_rectangles = 5; // 5 rectangles to draw

size(800,800);

int size_x = margin * (n_rectangles-1); 
int size_y = margin * (n_rectangles-1); 

for (int i =  0; i < n_rectangles; ++i ) {
    for (int j =  0; j < n_rectangles; ++j ) {

         fill(255);

         pushMatrix();

         translate(width/2 - size_x/2 + i*margin, height/2 -size_y/2 + j*margin);
         rotate(radians(45));

         rect(-rectW/2, -rectH/2, rectW, rectH);

         popMatrix();
    }
}