在 NSImage 上使用 lockFocus 时如何强制使用非视网膜图像?

How do you force a non-retina image when using lockFocus on an NSImage?

我有以下代码来创建一个 200x200 像素的圆形图像。这不是在屏幕上使用,所以我在锁定焦点和绘图之前手动将 NSBitmapImageRep 添加到图像。

let ovalSize = CGSize(width: 200, height: 200)
let ovalPath = NSBezierPath(ovalIn: CGRect(origin: CGPoint.zero, size: ovalSize))
let ovalImage = NSImage(size: ovalSize)
let imageRep = NSBitmapImageRep(bitmapDataPlanes: nil, pixelsWide: 200, pixelsHigh: 200, bitsPerSample: 8, samplesPerPixel: 4, hasAlpha: true, isPlanar: true, colorSpaceName: .deviceRGB, bitmapFormat: [.alphaFirst, .thirtyTwoBitLittleEndian], bytesPerRow: 0, bitsPerPixel: 0)
ovalImage.addRepresentation(imageRep!)
ovalImage.lockFocus()
NSColor(deviceWhite: 1, alpha: 1).setFill()
ovalPath.fill()
ovalImage.unlockFocus()

但是,如果我快速查看 ovalImage,它已以 400x400 呈现,并且打印 ovalImage 的表示会产生以下结果:

[<NSCGImageSnapshotRep:0x60000175bf00 cgImage=<CGImage 0x101612d30> (DP)
<<CGColorSpace 0x60000260cba0> (kCGColorSpaceICCBased; kCGColorSpaceModelRGB; Color LCD)>
    width = 400, height = 400, bpc = 8, bpp = 32, row bytes = 1600 
    kCGImageAlphaPremultipliedFirst | kCGImageByteOrder32Little  | kCGImagePixelFormatPacked 
    is mask? No, has masking color? No, has soft mask? No, has matte? No, should interpolate? Yes>]

lockFocus 的文档提到如果表示不可用,将添加表示,所以我很困惑为什么要替换我添加的表示?

我想你需要的是"Drawing Offscreen Images Using a Block-Based Drawing Method to Support High Resolution Displays"

你可以这样做:

let ovalPath = NSBezierPath(ovalIn: CGRect(origin: CGPoint.zero, size: NSMakeSize(200, 200)))
let ovalImage = NSImage(size: NSMakeSize(200, 200), flipped: false) { (rect) -> Bool in
    NSColor(deviceWhite: 1, alpha: 1).setFill()
    ovalPath.fill()
    return true
}

let ovalSize = CGSize(width: 200, height: 200)
let ovalPath = NSBezierPath(ovalIn: CGRect(origin: CGPoint.zero, size: NSMakeSize(200, 200)))
let imageRep = NSBitmapImageRep(bitmapDataPlanes: nil, pixelsWide: 200, pixelsHigh: 200, bitsPerSample: 8, samplesPerPixel: 4, hasAlpha: true, isPlanar: true, colorSpaceName: .deviceRGB, bitmapFormat: [.alphaFirst, .thirtyTwoBitLittleEndian], bytesPerRow: 0, bitsPerPixel: 0)
NSGraphicsContext.saveGraphicsState()
NSGraphicsContext.current = NSGraphicsContext(bitmapImageRep: imageRep!)
NSColor(deviceWhite: 1, alpha: 1).setFill()
ovalPath.fill()
NSGraphicsContext.restoreGraphicsState()
let ovalImage = NSImage(size: ovalSize)
ovalImage.addRepresentation(imageRep!)

我不知道你添加的表示被替换的原因,但你应该 treat NSImage and its image representations as immutable objects