C# Pinvoke 字符串
C# Pinvoke string
我正在尝试使用 PInvoke 绑定此 C 函数。
bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode);
这是 PInvoke 签名。
[DllImport(nativeLibName,CallingConvention = CallingConvention.Cdecl)]
public static extern bool GuiTextBox(Rectangle bounds,
string text,
int textSize,
bool freeEdit);
当我尝试使用它时,字符串没有被修改。我尝试将它作为 ref 传递,但是当我尝试使用它时它因尝试读取或写入受保护的内存而崩溃。
我希望它应该是这样的:
// private : do not expose inner details;
// we have to manipulate with StringBuilder
[DllImport(nativeLibName,
CallingConvention = CallingConvention.Cdecl,
EntryPoint = "GuiTextBox",
CharSet = CharSet.Unicode)] //TODO: Provide the right encoding here
private static extern bool CoreGuiTextBox(Rectangle bounds,
StringBuilder text, // We allow editing it
int textSize,
bool freeEdit);
// Here (in the public method) we hide some low level details
// memory allocation, string manipulations etc.
public static bool CoreGuiTextBox(Rectangle bounds,
ref string text,
int textSize,
bool freeEdit) {
if (null == text)
return false; // or throw exception; or assign "" to text
StringBuilder sb = new StringBuilder(text);
// If we allow editing we should allocate enough size (Length) within StringBuilder
if (textSize > sb.Length)
sb.Length = textSize;
bool result = CoreGuiTextBox(bounds, sb, sb.Length, freeEdit);
// Back to string (StringBuilder can have been edited)
// You may want to add some logic here; e.g. trim trailing '[=10=]'
text = sb.ToString();
return result;
}
我正在尝试使用 PInvoke 绑定此 C 函数。
bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode);
这是 PInvoke 签名。
[DllImport(nativeLibName,CallingConvention = CallingConvention.Cdecl)]
public static extern bool GuiTextBox(Rectangle bounds,
string text,
int textSize,
bool freeEdit);
当我尝试使用它时,字符串没有被修改。我尝试将它作为 ref 传递,但是当我尝试使用它时它因尝试读取或写入受保护的内存而崩溃。
我希望它应该是这样的:
// private : do not expose inner details;
// we have to manipulate with StringBuilder
[DllImport(nativeLibName,
CallingConvention = CallingConvention.Cdecl,
EntryPoint = "GuiTextBox",
CharSet = CharSet.Unicode)] //TODO: Provide the right encoding here
private static extern bool CoreGuiTextBox(Rectangle bounds,
StringBuilder text, // We allow editing it
int textSize,
bool freeEdit);
// Here (in the public method) we hide some low level details
// memory allocation, string manipulations etc.
public static bool CoreGuiTextBox(Rectangle bounds,
ref string text,
int textSize,
bool freeEdit) {
if (null == text)
return false; // or throw exception; or assign "" to text
StringBuilder sb = new StringBuilder(text);
// If we allow editing we should allocate enough size (Length) within StringBuilder
if (textSize > sb.Length)
sb.Length = textSize;
bool result = CoreGuiTextBox(bounds, sb, sb.Length, freeEdit);
// Back to string (StringBuilder can have been edited)
// You may want to add some logic here; e.g. trim trailing '[=10=]'
text = sb.ToString();
return result;
}