Greed on C Program 故障保存游戏到文件

Greed on C Program trouble saving game to file

我们有这个用 C 实现 Greed (greedjs.com) 的项目。每次用户移动时,这个函数都应该更新。当@移动时,它会留下我的 BOARD[ROW][COLUMN] = 0 的特定元素。我如何将它写入文件,以便它打印 space?

而不是 0

这是我的代码:

void update_game_file() {   
    fboard = fopen("newgame.txt", "w+");
    if(fboard==NULL){
       printf("Error!");
       exit(1);
    }
/*
 *  print board to file
 */
for (int i=0; i<ROWS; i++) {
    for (int j=0; j<COLS; j++) {
        if(BOARD[i][j] == 64)   {
            char player = BOARD[i][j];
            fprintf( fboard, "%c", player);
        } else if (BOARD[i][j] == 0) {
            char space = BOARD[i][j];
            fprintf( fboard, "%c", space);          
        } else if (BOARD[i][j] !=64) {
            fprintf( fboard, "%d", BOARD[i][j]);
        }
    }
    fprintf( fboard, "\n");
}
fclose(fboard);
}

以下是处理该问题的一种方法:

for (int i=0; i<ROWS; i++)
{
    for (int j=0; j<COLS; j++)
    {

        if (BOARD[i][j] == 0)
        {
            fprintf( fboard, " " );
        }

        else if ( BOARD[i][j] == '@' )
        {
            fprintf( fboard, "@" );
        }

        else
        {
            fprintf( fboard, "%d", BOARD[i][j]);
        }
    }
    fprintf( fboard, "\n");
}

但是,这会在回读文件时造成一些问题。

建议:

for (int i=0; i<ROWS; i++)
{
    for (int j=0; j<COLS; j++)
    {

        if (BOARD[i][j] == 0)
        {
            fprintf( fboard, "%c", ' ' );
        }

        else if ( BOARD[i][j] == '@' )
        {
            fprintf( fboard, "%c", '@' );
        }

        else
        {

            fprintf( fboard, "%c", BOARD[i][j]);
        }
    }
    fprintf( fboard, "\n");
}