如何在 NavigationLink 中为目标视图重用视图模型实例

How to reuse view model instance for destination view in a NavigationLink

在下面提供的代码中,我遇到了 DetailViewModel 正在重新创建的问题。发生这种情况是因为 ContentView 更新,这也重新创建了所有 NavigationLink 和目的地。因此,DetailViewModel 中的状态被重置。

这是一些示例代码:

import SwiftUI
import Combine

struct ContentView: View {

    let items = ["Item A", "Item B", "Item C"]

    @State var contentViewUpdater = 0

    var body: some View {
        NavigationView {
            VStack {
                Button("Update ContentView: \(contentViewUpdater)") {
                    self.contentViewUpdater += 1
                }
                List(items, id: \.self) { item in
                    // How to prevent DetailViewModel from recreating after this ContentView receives an update?
                    NavigationLink(destination: DetailView(model: DetailViewModel(item: item))) {
                        Text(item)
                    }
                }
            }
        }
    }
}

final class DetailViewModel: ObservableObject {
    let item: String
    @Published var counter = 0

    init(item: String) {
        self.item = item
    }
}

struct DetailView: View {
    @ObservedObject var model: DetailViewModel

    var body: some View {
        VStack {
            Text("Counter for \(model.item): \(model.counter)")
            Button("Increase counter") {
                self.model.counter += 1
            }
        }
    }
}

#if DEBUG
struct ContentView_Previews: PreviewProvider {
    static var previews: some View {
        ContentView()
    }
}
#endif

这是问题的屏幕录像。如果 ContentView 更新,DetailViewModel.counter var 将重置。

如何防止 DetailViewModel 中的状态在父视图更新时重置?

您的视图不必知道 SwiftUI 是否重新生成视图。在你的情况下,我认为你必须改变你布置模型的方式。

针对您的情况,我会采用两种方法:

  1. 拥有一个包含所有项目数据的模型(首选)。
  2. 或者,如果您需要为每个项目使用不同的模型,请使其始终保持分配状态(无需考虑视图的生命周期)。也许您可以使用环境对象,或者拥有一个由 State 变量保存的 DetailViewModel() 模型数组。记住状态变量保持分配状态,即使在视图重新生成时也是如此。

我认为第一种选择:单一模型更好。但是为了说明我的第二点,这里有一个可能的实现:

import SwiftUI
import Combine

struct Item: Identifiable {
    let id = UUID()
    let model: DetailViewModel

    init(name: String) {
        self.model = DetailViewModel(item: name)
    }
}

struct ContentView: View {

    @State private var items = [Item(name: "Item A"), Item(name: "Item B"), Item(name: "Item C")]
    @State var contentViewUpdater = 0

    var body: some View {
        NavigationView {
            VStack {
                Button("Update ContentView: \(contentViewUpdater)") {
                    self.contentViewUpdater += 1
                }
                List(items, id: \.id) { item in
                    NavigationLink(destination: DetailView(model: item.model)) {
                        Text(item.model.item)
                    }
                }
            }
        }
    }
}

final class DetailViewModel: ObservableObject {
    let item: String
    @Published var counter = 0

    init(item: String) {
        self.item = item
    }
}

struct DetailView: View {
    @ObservedObject var model: DetailViewModel

    var body: some View {
        VStack {
            Text("Counter for \(model.item): \(model.counter)")
            Button("Increase counter") {
                self.model.counter += 1
            }
        }
    }
}

抱歉,我的代码改编自您的代码,因为我还没有更新到最新的测试版,但这对我有用。我使用了 "Lifting State Up" from React 的概念,并将模型数据移动到主视图本身。

来自游乐场:

import SwiftUI
import PlaygroundSupport


final class ItemViewModel : BindableObject {
    let willChange = PassthroughSubject<Void, Never>()

    var name: String {
        willSet { willChange.send() }
    }
    var counter: Int = 0 {
        willSet { willChange.send() }
    }

    init(name: String) {
        self.name = name
    }
}


struct ContentView : View {
    let items = [
        ItemViewModel(name: "Item A"),
        ItemViewModel(name: "Item B"),
        ItemViewModel(name: "Item C")
    ]

    @State var contentViewUpdater = 0

    var body: some View {
        NavigationView {
            VStack {
                Button("Update ContentView: \(contentViewUpdater)") {
                    self.contentViewUpdater += 1
                }
                List(items) { model in
                    NavigationLink(destination: DetailView(model: model)) {
                        Text(model.name)
                    }
                }
            }
        }
    }
}


struct DetailView : View {
    @ObjectBinding var model: ItemViewModel

    var body: some View {
        let name = model.name
        let counter = model.counter
        return VStack {
            Text("Counter for \(name): \(counter)")
            Button("Increase counter") {
                self.model.counter += 1
            }
        }
    }
}


PlaygroundPage.current.liveView = UIHostingController(rootView: ContentView())
PlaygroundPage.current.needsIndefiniteExecution = true