在 flutter 中用 2 张图片设计背景
Design a background from 2 images in flutter
我想创建一个新的无状态小部件 class,它由 2 个图像(顶部、底部)和一条线(由函数定义,例如 (x){x+500}
、一个宽度(可以是 0,如果它不应该被绘制)和颜色)分隔两个图像。
对于每个像素:
- 如果一个像素的y位置大于
f(x) + width/2
的结果,则绘制底部的一个像素
- 如果小于
f(x) - width / 2
,则绘制顶部的一个像素
- 否则应绘制给定线条颜色的像素
看一下 mywidget({'top': A, 'bottom': B, 'f': (x){return sin(x)+500;}, 'width': 1, 'color': Color(0xFFFFFFFF)});
的示例:
(0,0)
+------+
| |
| A |
| __ |
|/ \__|
| |
| B |
+------+(e.g. 1920,1080)
是否有形状由(数学)函数定义的线条小部件?
是 the only way to do it? Or is there a container widget that already allows this? I have looked at the Stack widget 但这并不能完全解决问题,因为我需要一个结构来决定渲染哪个像素,如上所述。决定哪个应该发生的功能应该由用户提供。
ClipPath
和 CustomClipper<Path>
可以帮助你。
您可以获得什么:
示例源代码:
import 'dart:math';
import 'package:flutter/material.dart';
void main() {
runApp(
MaterialApp(
home: Scaffold(
body: ClippedPartsWidget(
top: Container(
color: Colors.red,
),
bottom: Container(
color: Colors.blue,
),
splitFunction: (Size size, double x) {
// normalizing x to make it exactly one wave
final normalizedX = x / size.width * 2 * pi;
final waveHeight = size.height / 15;
final y = size.height / 2 - sin(normalizedX) * waveHeight;
return y;
},
),
),
),
);
}
class ClippedPartsWidget extends StatelessWidget {
final Widget top;
final Widget bottom;
final double Function(Size, double) splitFunction;
ClippedPartsWidget({
@required this.top,
@required this.bottom,
@required this.splitFunction,
});
@override
Widget build(BuildContext context) {
return Stack(
children: <Widget>[
// I'm putting unmodified top widget to back. I wont cut it.
// Instead I'll overlay it with clipped bottom widget.
top,
Align(
alignment: Alignment.bottomCenter,
child: ClipPath(
clipper: FunctionClipper(splitFunction: splitFunction),
child: bottom,
),
),
],
);
}
}
class FunctionClipper extends CustomClipper<Path> {
final double Function(Size, double) splitFunction;
FunctionClipper({@required this.splitFunction}) : super();
Path getClip(Size size) {
final path = Path();
// move to split line starting point
path.moveTo(0, splitFunction(size, 0));
// draw split line
for (double x = 1; x <= size.width; x++) {
path.lineTo(x, splitFunction(size, x));
}
// close bottom part of screen
path.lineTo(size.width, size.height);
path.lineTo(0, size.height);
return path;
}
@override
bool shouldReclip(CustomClipper<Path> oldClipper) {
// I'm returning fixed 'true' value here for simplicity, it's not the part of actual question
// basically that means that clipping will be redrawn on any changes
return true;
}
}
我想创建一个新的无状态小部件 class,它由 2 个图像(顶部、底部)和一条线(由函数定义,例如 (x){x+500}
、一个宽度(可以是 0,如果它不应该被绘制)和颜色)分隔两个图像。
对于每个像素:
- 如果一个像素的y位置大于
f(x) + width/2
的结果,则绘制底部的一个像素 - 如果小于
f(x) - width / 2
,则绘制顶部的一个像素 - 否则应绘制给定线条颜色的像素
看一下 mywidget({'top': A, 'bottom': B, 'f': (x){return sin(x)+500;}, 'width': 1, 'color': Color(0xFFFFFFFF)});
的示例:
(0,0)
+------+
| |
| A |
| __ |
|/ \__|
| |
| B |
+------+(e.g. 1920,1080)
是否有形状由(数学)函数定义的线条小部件?
是
ClipPath
和 CustomClipper<Path>
可以帮助你。
您可以获得什么:
示例源代码:
import 'dart:math';
import 'package:flutter/material.dart';
void main() {
runApp(
MaterialApp(
home: Scaffold(
body: ClippedPartsWidget(
top: Container(
color: Colors.red,
),
bottom: Container(
color: Colors.blue,
),
splitFunction: (Size size, double x) {
// normalizing x to make it exactly one wave
final normalizedX = x / size.width * 2 * pi;
final waveHeight = size.height / 15;
final y = size.height / 2 - sin(normalizedX) * waveHeight;
return y;
},
),
),
),
);
}
class ClippedPartsWidget extends StatelessWidget {
final Widget top;
final Widget bottom;
final double Function(Size, double) splitFunction;
ClippedPartsWidget({
@required this.top,
@required this.bottom,
@required this.splitFunction,
});
@override
Widget build(BuildContext context) {
return Stack(
children: <Widget>[
// I'm putting unmodified top widget to back. I wont cut it.
// Instead I'll overlay it with clipped bottom widget.
top,
Align(
alignment: Alignment.bottomCenter,
child: ClipPath(
clipper: FunctionClipper(splitFunction: splitFunction),
child: bottom,
),
),
],
);
}
}
class FunctionClipper extends CustomClipper<Path> {
final double Function(Size, double) splitFunction;
FunctionClipper({@required this.splitFunction}) : super();
Path getClip(Size size) {
final path = Path();
// move to split line starting point
path.moveTo(0, splitFunction(size, 0));
// draw split line
for (double x = 1; x <= size.width; x++) {
path.lineTo(x, splitFunction(size, x));
}
// close bottom part of screen
path.lineTo(size.width, size.height);
path.lineTo(0, size.height);
return path;
}
@override
bool shouldReclip(CustomClipper<Path> oldClipper) {
// I'm returning fixed 'true' value here for simplicity, it's not the part of actual question
// basically that means that clipping will be redrawn on any changes
return true;
}
}