我可以像使用函数一样复制 class

Can i make a duplicate class as i can with functions

所以我有这段代码,我试图为请求创建一个任务处理程序。但在某些情况下,请求没有得到响应模型,因此我不希望它处理任何数据。很难解释,但代码如下所示:

class UserTask<T: Codable>: ExecuteProtocol {

    let userType: UserRequests

    init(userType: UserRequests) {
        self.userType = userType
    }

    var request: URLRequest {
        return userType.build
    }

    public func run(completion: @escaping ((Response<T, NAError>) ->())) {
        executeRequest(request: request) { (response) in
            switch response {
            case .success(let data):
                completion(NADecoder<T>.decode(data: data).model)
                break
            case .failure(let error):
                completion(.failure(error))
                break
            }
        }
    }
}

class UserTask: ExecuteProtocol {

    let userType: UserRequests

    init(userType: UserRequests) {
        self.userType = userType
    }

    var request: URLRequest {
        return userType.build
    }

    public func run(completion: @escaping ((Response<Any?, NAError>) ->())) {
        executeRequest(request: request) { (response) in
            switch response {
            case .success(let data):
                completion(.success(nil))
                break
            case .failure(let error):
                completion(.failure(error))
                break
            }
        }
    }
}

这当然是说 Invalid redeclaration of 'UserTask' 但是我可以顺利地做到这一点吗?我试过使 Codable 可选然后打开它。但是因为我想将它的类型保留在 Decodable 目的中,它似乎不起作用。

有什么建议吗?

无需为相同的功能创建多个 classes。您只需对单个 class 进行一些更改即可支持您的两个用例。

不是将 generic <T> 添加到 class UserTask,而是将其添加到方法 run(completion:),即

class UserTask: ExecuteProtocol {
    let userType: UserRequests

    init(userType: UserRequests) {
        self.userType = userType
    }

    var request: URLRequest {
        return userType.build
    }

    public func run<T: Codable>(type: T.Type, completion: @escaping ((Response<T?, NAError>) ->())) {
        //your code here...
    }
}

这样称呼它,

task.run(type: YourType.self) { (response) in
    //add your code here...
}