我想知道我的代码是否遗漏了什么,或者我是否写错了什么
I would like to know if my code is missing something, or if I wrote something incorrectly
我为特定游戏的 window 编写了代码。而且,出于某种原因,除非我使 window 可调整大小,否则我的板无法显示在 window 上。每次我 运行 我的程序,我都必须稍微调整 window 的大小才能显示我的板。希望你理解,希望你能帮助我。
代码:
import javax.swing.JFrame;
public class Window
{
public static final int WIDTH = 307, HEIGHT = 637;
private JFrame window;
private Board board;
public Window()
{
window = new JFrame("TETRIS");
window.setSize(WIDTH, HEIGHT);
window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
window.setResizable(true);
window.setLocationRelativeTo(null);
window.setVisible(true);
board = new Board();
window.add(board);
window.addKeyListener(board);
}
public static void main(String[] args)
{
new Window();
}
}
我不确定这里是否需要写电路板的代码,所以我只写了第一行。
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.image.BufferedImage;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JPanel;
import javax.swing.Timer;
import java.awt.event.ActionListener;
public class Board extends JPanel implements KeyListener
{
private static final long serialVersionUID = 1L;
private BufferedImage blocks;
private Shape[] shapes = new Shape[7];
private Shape currentShape;
private Timer timer;
private final int blockSize = 30;
private final int boardWidth = 10, boardHeight = 20;
private int [][] board = new int [boardHeight][boardWidth];
private final int FBS = 60;
private final int delay = 1000/60;
private boolean gameOver = false;
...
提前致谢!
Java 有一个线程负责视图事件,因此您应该在那里更改视图属性:
public static void main(String[] args)
{
SwingUtilities.invokeLater(new Runnable() {
public void run() {
new Window();
}
}
}
我为特定游戏的 window 编写了代码。而且,出于某种原因,除非我使 window 可调整大小,否则我的板无法显示在 window 上。每次我 运行 我的程序,我都必须稍微调整 window 的大小才能显示我的板。希望你理解,希望你能帮助我。
代码:
import javax.swing.JFrame;
public class Window
{
public static final int WIDTH = 307, HEIGHT = 637;
private JFrame window;
private Board board;
public Window()
{
window = new JFrame("TETRIS");
window.setSize(WIDTH, HEIGHT);
window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
window.setResizable(true);
window.setLocationRelativeTo(null);
window.setVisible(true);
board = new Board();
window.add(board);
window.addKeyListener(board);
}
public static void main(String[] args)
{
new Window();
}
}
我不确定这里是否需要写电路板的代码,所以我只写了第一行。
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.image.BufferedImage;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JPanel;
import javax.swing.Timer;
import java.awt.event.ActionListener;
public class Board extends JPanel implements KeyListener
{
private static final long serialVersionUID = 1L;
private BufferedImage blocks;
private Shape[] shapes = new Shape[7];
private Shape currentShape;
private Timer timer;
private final int blockSize = 30;
private final int boardWidth = 10, boardHeight = 20;
private int [][] board = new int [boardHeight][boardWidth];
private final int FBS = 60;
private final int delay = 1000/60;
private boolean gameOver = false;
...
提前致谢!
Java 有一个线程负责视图事件,因此您应该在那里更改视图属性:
public static void main(String[] args)
{
SwingUtilities.invokeLater(new Runnable() {
public void run() {
new Window();
}
}
}