使用 YouTube 播放器向页面添加视频 API
Add video to page using YouTube Player API
我想使用播放器 API 在单击按钮时加载 YouTube 视频。目标是用户可以输入视频 url,单击一个按钮,然后视频会在下面加载(我排除了下面的表单输入以使其更简单一些)。
我试过使用 location.reload();
强制重新加载页面,并检查了 some other similar questions 这不是完全有用的,因为他们不使用 API(我需要在以后添加功能时使用)
文档中的 This example 工作正常:
<!DOCTYPE html>
<html>
<body>
<!-- 1. The <iframe> (and video player) will replace this <div> tag. -->
<div id="player"></div>
<script>
// 2. This code loads the IFrame Player API code asynchronously.
var tag = document.createElement('script');
tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
// 3. This function creates an <iframe> (and YouTube player)
// after the API code downloads.
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: 'M7lc1UVf-VE',
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
// 4. The API will call this function when the video player is ready.
function onPlayerReady(event) {
event.target.playVideo();
}
// 5. The API calls this function when the player's state changes.
// The function indicates that when playing a video (state=1),
// the player should play for six seconds and then stop.
var done = false;
function onPlayerStateChange(event) {
if (event.data == YT.PlayerState.PLAYING && !done) {
setTimeout(stopVideo, 6000);
done = true;
}
}
function stopVideo() {
player.stopVideo();
}
</script>
</body>
</html>
我想让这样的东西(非常相似的版本)工作。我不确定为什么目前没有。
<!DOCTYPE html>
<html>
<body>
<input type="submit" value="Submit" id="submit">
<!-- 1. The <iframe> (and video player) will replace this <div> tag. -->
<div id="player"></div>
<script>
document.getElementById("submit").addEventListener("click", function() {
location.reload();
// 2. This code loads the IFrame Player API code asynchronously.
var tag = document.createElement('script');
tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
// 3. This function creates an <iframe> (and YouTube player)
// after the API code downloads.
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: 'M7lc1UVf-VE',
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
// 4. The API will call this function when the video player is ready.
function onPlayerReady(event) {
event.target.playVideo();
}
// 5. The API calls this function when the player's state changes.
// The function indicates that when playing a video (state=1),
// the player should play for six seconds and then stop.
var done = false;
function onPlayerStateChange(event) {
if (event.data == YT.PlayerState.PLAYING && !done) {
setTimeout(stopVideo, 6000);
done = true;
}
}
function stopVideo() {
player.stopVideo();
}
});
</script>
</body>
</html>
你有两个问题。
1) onYouTubeIframeAPIReady
永远不会被调用,因为它是在 youtube API 加载后定义的。您可以通过添加 console.log
.
来查看
2) 重新加载页面时,页面重新加载;即您之前的变量和视频以及所有内容都消失了。
这是一个在点击按钮时加载和播放 YouTube 视频的最小示例:
<input type="submit" value="Submit" id="submit">
<div id="player"></div>
<script src="https://www.youtube.com/iframe_api"></script>
<script>
document.getElementById('submit').addEventListener('click', () => {
new YT.Player('player', {
height: '390',
width: '640',
videoId: 'M7lc1UVf-VE',
events: {
onReady: e => e.target.playVideo()
}
});
});
</script>
请注意,youtube 代码示例要么试图向后兼容,要么只是没有经过严格更新。他们不遵循现代风格(例如,他们使用 var
而不是 let
,==
而不是 ===
,"
而不是 '
,等等
我想使用播放器 API 在单击按钮时加载 YouTube 视频。目标是用户可以输入视频 url,单击一个按钮,然后视频会在下面加载(我排除了下面的表单输入以使其更简单一些)。
我试过使用 location.reload();
强制重新加载页面,并检查了 some other similar questions 这不是完全有用的,因为他们不使用 API(我需要在以后添加功能时使用)
This example 工作正常:
<!DOCTYPE html>
<html>
<body>
<!-- 1. The <iframe> (and video player) will replace this <div> tag. -->
<div id="player"></div>
<script>
// 2. This code loads the IFrame Player API code asynchronously.
var tag = document.createElement('script');
tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
// 3. This function creates an <iframe> (and YouTube player)
// after the API code downloads.
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: 'M7lc1UVf-VE',
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
// 4. The API will call this function when the video player is ready.
function onPlayerReady(event) {
event.target.playVideo();
}
// 5. The API calls this function when the player's state changes.
// The function indicates that when playing a video (state=1),
// the player should play for six seconds and then stop.
var done = false;
function onPlayerStateChange(event) {
if (event.data == YT.PlayerState.PLAYING && !done) {
setTimeout(stopVideo, 6000);
done = true;
}
}
function stopVideo() {
player.stopVideo();
}
</script>
</body>
</html>
我想让这样的东西(非常相似的版本)工作。我不确定为什么目前没有。
<!DOCTYPE html>
<html>
<body>
<input type="submit" value="Submit" id="submit">
<!-- 1. The <iframe> (and video player) will replace this <div> tag. -->
<div id="player"></div>
<script>
document.getElementById("submit").addEventListener("click", function() {
location.reload();
// 2. This code loads the IFrame Player API code asynchronously.
var tag = document.createElement('script');
tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
// 3. This function creates an <iframe> (and YouTube player)
// after the API code downloads.
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: 'M7lc1UVf-VE',
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
// 4. The API will call this function when the video player is ready.
function onPlayerReady(event) {
event.target.playVideo();
}
// 5. The API calls this function when the player's state changes.
// The function indicates that when playing a video (state=1),
// the player should play for six seconds and then stop.
var done = false;
function onPlayerStateChange(event) {
if (event.data == YT.PlayerState.PLAYING && !done) {
setTimeout(stopVideo, 6000);
done = true;
}
}
function stopVideo() {
player.stopVideo();
}
});
</script>
</body>
</html>
你有两个问题。
1) onYouTubeIframeAPIReady
永远不会被调用,因为它是在 youtube API 加载后定义的。您可以通过添加 console.log
.
2) 重新加载页面时,页面重新加载;即您之前的变量和视频以及所有内容都消失了。
这是一个在点击按钮时加载和播放 YouTube 视频的最小示例:
<input type="submit" value="Submit" id="submit">
<div id="player"></div>
<script src="https://www.youtube.com/iframe_api"></script>
<script>
document.getElementById('submit').addEventListener('click', () => {
new YT.Player('player', {
height: '390',
width: '640',
videoId: 'M7lc1UVf-VE',
events: {
onReady: e => e.target.playVideo()
}
});
});
</script>
请注意,youtube 代码示例要么试图向后兼容,要么只是没有经过严格更新。他们不遵循现代风格(例如,他们使用 var
而不是 let
,==
而不是 ===
,"
而不是 '
,等等