在 Flutter 中使用文本形式搜索数据库 (SQLite)

Search database (SQLite) using a textform in Flutter

我正在尝试搜索我的 sqlite 数据库,现在它 returns 所有成员,即使在文本表单中输入了文本。我在 memberList 构造函数中有一个 ListView 构建器,它为每个成员创建卡片。我想要它做的是只显示与用户输入匹配的卡片。

即如果用户输入 J,它将仅显示名字或姓氏中带有字母 J 的成员。

我可以看到查询工作正常,因为我在 dbHelper class 中打印了计数,并且每次我更改文本表单的文本时它都会更新。我需要它做的基本上是刷新文本表单文本的 Scaffold onChange 的主体,这是行不通的。

关于我如何做到这一点有什么建议吗?

如果可能的话,我更喜欢在应用栏中显示文本表单。 下面是我的代码:


import 'package:flutter/material.dart';
import 'package:troop_mobile_app/MemberFiles/Member.dart';
import 'package:troop_mobile_app/MemberFiles/MemberList.dart';
import 'package:troop_mobile_app/DatabaseFiles/DBHelper.dart';

Future<List<Member>> search(String search) async {
  var dbHelper = DBHelper();
  Future<List<Member>> members = dbHelper.searchScouts(search);
  return members;
}

class SearchFunction extends StatefulWidget {
  @override
  _SearchFunctionState createState() => _SearchFunctionState();
}

class _SearchFunctionState extends State<SearchFunction> {

  TextEditingController controller = TextEditingController();

  String searchText = "";

  _searchResults(String text) {
    return new FutureBuilder<List<Member>>(
        future: search(text),
        builder: (context, snapshot) {
          if (snapshot.hasData) {
            return MemberList(snapshot.data);
          }
          return Container(
              alignment: AlignmentDirectional.center,
              child: new CircularProgressIndicator(
                strokeWidth: 7,
              ));
        });
  }

  Widget build(BuildContext context) {

    //Page Creation returning the UI Home Page Display
    return Scaffold(
        //Top 'Menu Bar' (AppBar) Creation
        appBar: AppBar(
          leading: IconButton(
            icon: Icon(Icons.arrow_back),
            onPressed: () {
              Navigator.pop(context);
            },
            padding: EdgeInsets.fromLTRB(
                20 /*left*/, 0 /*top*/, 20 /*right*/, 0 /*bottom*/),
          ),
          title: TextField(
            //initialValue: 'Search...',
            style: TextStyle(color: Colors.black),
            decoration: InputDecoration(
              //fillColor: Colors.white,
              //filled: true,
              //border:
              //OutlineInputBorder(borderRadius: BorderRadius.circular(12.0)),
              labelText: 'Search...',
              contentPadding: EdgeInsets.fromLTRB(10, 6, 0, 6),
              prefixIcon: Icon(Icons.search),
            ),
            onChanged: (text) async {
              _searchResults(text);
              searchText = text;
            },
            controller: controller,
          ),
        ),
        //End Top 'Menu Bar' Creation

        //Main Body Creation
        body: Container(
                  child: new FutureBuilder<List<Member>> (
                      future: search(searchText),
                      builder: (context, snapshot) {
                        if (snapshot.hasData) {
                          return MemberList(snapshot.data);
                        }
                        return Container(
                            alignment: AlignmentDirectional.center,
                            child: new CircularProgressIndicator(
                              strokeWidth: 7,
                            ));
                      }),

        )
        //End Main Body Creation


        );
  }
}

成员列表:

import 'package:flutter/material.dart';
import 'MemberCards.dart';
import 'package:troop_mobile_app/MemberFiles/Member.dart';

class MemberList extends StatelessWidget {
  final List<Member> members;
  MemberList(this.members);

  @override
  Widget build(BuildContext context) {
    return _buildList(context);
  }

  ListView _buildList(context) {
    return ListView.builder(
      itemCount: members.length,
      itemBuilder: (context, int) {
        return MemberCards(members[int], );
      },
    );
  }
}

数据库助手:

  Future<List<Map<String, dynamic>>> searchScoutsMap(String search) async {
    Database db = await this.database;
    print("This works? $db");
    var result = await db.rawQuery("SELECT * FROM $memberTable  WHERE adult = 'N' AND ($colFirstName Like '%$search%' OR $colLastName Like '%$search%') ORDER BY $colFirstName ASC, $colLastName ASC");
    print("result is working? $result");
    print(result.length);
    return result;
  }

  Future<List<Member>> searchScouts(String search) async {

    var searchResults = await searchScoutsMap(search); // Get 'Map List' from database
    print(searchResults.length);
    print(searchResults.toString());
    int count = searchResults.length;         // Count the number of map entries in db table

    List<Member> memberList = List<Member>();
    // For loop to create a 'Member List' from a 'Map List'
    for (int i = 0; i < count; i++) {
      print("for loop working: ${i+1}");
      memberList.add(Member.fromMapObject(searchResults[i]));
    }

    print("completed for loop");
    return memberList;

  }

经过几个小时令人沮丧的工作,我终于解决了我的错误...

这是我的解决方法:

在第一个代码片段中,我遗漏了 setState()

我不得不用 setState()

包装 return 新的 FutureBuilder...
_searchResults(String text) {
    return new FutureBuilder<List<Member>>(
        future: search(text),
        builder: (context, snapshot) {
          if (snapshot.hasData) {
            return MemberList(snapshot.data);
          }
          return Container(
              alignment: AlignmentDirectional.center,
              child: new CircularProgressIndicator(
                strokeWidth: 7,
              ));
        });
  }

如下所示的新代码片段:

我希望这对遇到类似问题的其他人有所帮助。

  _searchResults(String text) {
    setState(() {
      return new FutureBuilder<List<Member>>(
          future: search(text),
          builder: (context, snapshot) {
            if (snapshot.hasData) {
              return MemberList(snapshot.data);
            }
            return Container(
                alignment: AlignmentDirectional.center,
                child: new CircularProgressIndicator(
                  strokeWidth: 7,
                ));
          });
    });
  }