在 python 3 中改进我的刽子手游戏代码的建议

Suggestion to improve my code of hangman game in python 3

我正在编写使用 python 3 构建的刽子手游戏的代码。

一旦您的 words.txt 文件与脚本位于同一文件夹中,代码就可以完美运行,但我需要改进它的建议。

有很多代码重复和我可以编码得更好的地方,我正在努力进行代码重构。有什么意见和建议吗?

class Hangman(object):
    def __init__(self):
        self.secret_word = self.get_secret_word()
        self.correct_letters = []
        self.missed_letters = []
        self.error = 0

    def get_secret_word(self):
        from random import choice

        with open("words.txt") as f:
            wordsList = f.read().splitlines()
            secretWord = choice(wordsList).lower()
        return secretWord

    def read_player_input(self):
        self.inputChar = input("\nType a letter: ")

    def guess_letter(self):
        if (
            self.inputChar in self.secret_word
            and self.inputChar not in self.correct_letters
        ):
            self.correct_letters.append(self.inputChar)
            return True
        elif (
            self.inputChar not in self.secret_word
            and self.inputChar not in self.missed_letters
        ):
            self.missed_letters.append(self.inputChar)
            self.error += 1
            print(f"\nError {self.error}.")
            return False
        else:
            print("\nYou've already tried this letter.")
            return False

    def print_encoded_word(self):
        self.encoded_word = ""
        for letter in self.secret_word:
            if letter not in self.correct_letters:
                self.encoded_word += "_"
            else:
                self.encoded_word += letter
        print()
        print(self.encoded_word)

        print("\nCorrect letters: ", end="")
        for letter in self.correct_letters:
            print(letter + " ", end="")

        print("\nWrong letters: ", end="")
        for letter in self.missed_letters:
            print(letter + " ", end="")

    def game_continue(self):
        return set(self.correct_letters) != set(self.secret_word) and (self.error <= 3)

    def won_game(self):
        if set(self.correct_letters) == set(self.secret_word):
            print(self.secret_word)
            print("You win!")
        else:
            print(f"You lose. Secret word is {self.secret_word}")


def main():

    hangman = Hangman()

    hangman.print_encoded_word()
    hangman.read_player_input()
    hangman.guess_letter()

    while hangman.game_continue():
        hangman.print_encoded_word()
        hangman.read_player_input()
        hangman.guess_letter()

    hangman.won_game()


if __name__ == "__main__":
    main()

我建议使用 main(),就好像您要扩展代码并希望在程序 运行 时调用更多函数一样。另外,我会在您完成后关闭该文件(您可以看到为什么 )。

我在下面要更改的功能上添加了注释“#”:

class Hangman(object):
    def get_secret_word(self):
        from random import choice

        with open("words.txt") as f:
            wordsList = f.read().splitlines()
            secretWord = choice(wordsList).lower()
            f.close()       #close the file
        return secretWord


    def print_encoded_word(self):
        self.encoded_word = ""
        for letter in self.secret_word:
            if letter not in self.correct_letters:
                self.encoded_word += "_"
            else:
                self.encoded_word += letter
        print()         #what is this print doing here?
        print(self.encoded_word)

        print("\nCorrect letters: ", end="")
        for letter in self.correct_letters:
            print(letter + " ", end="")

        print("\nWrong letters: ", end="")
        for letter in self.missed_letters:
            print(letter + " ", end="")

    def play():         #add this function
            hangman.print_encoded_word()
            hangman.read_player_input()
            hangman.guess_letter()

            while hangman.game_continue():
                hangman.print_encoded_word()
                hangman.read_player_input()
                hangman.guess_letter()

            hangman.won_game()

def main():     #remove stuff that is now in play()

    hangman = Hangman()
    hangman.play()  #add this

我需要知道每个功能到底做了什么才能给出更多建议,但似乎其余的都很好。

类似这样的事情(下面的解释):

class Hangman(object):
    def __init__(self):
        self.secret_word = self.get_secret_word()
        self.correct_letters = []
        self.missed_letters = []
        self.error = 0
        self.inputChar = None


    def get_secret_word(self):
        from random import choice

        with open("words.txt") as f:
            wordsList = f.read().splitlines()
            secretWord = choice(wordsList).lower()
        return secretWord

    def read_player_input(self):
        letter = input("\nType a letter: ").lower()
        if letter == self.secret_word:
            self.correct_letters += list(self.secret_word)
            self.inputChar = None
        elif len(letter) >1:
          print("You can add only 1 letter!")
          self.inputChar = None
        elif len(letter) == 0:
          print("Please input soemthing!")
          self.inputChar = None
        else:
          self.inputChar = letter

    def guess_letter(self):
        if self.inputChar is None:
          print("Try again")
        elif (
          self.inputChar in self.correct_letters + self.missed_letters
        ):
            print("\nYou've already tried this letter.")
            return False

        elif self.inputChar in self.secret_word:
            self.correct_letters.append(self.inputChar)
            return True
        else:
            self.missed_letters.append(self.inputChar)
            self.error += 1
            print(f"\nError {self.error}.")
            return False

    def print_encoded_word(self):
        self.encoded_word = ""
        for letter in self.secret_word:
            if letter not in self.correct_letters:
                self.encoded_word += "_"
            else:
                self.encoded_word += letter
        print(f"\n{self.encoded_word}")

        print(f"\nCorrect letters: {' '.join(self.correct_letters)}", end="")

        print(f"\nWrong letters: {' '.join(self.missed_letters)}", end="")


    def game(self):
        print(self.correct_letters)
        if set(self.correct_letters) == set(self.secret_word):
            print(self.secret_word)
            print("You win!")
            return False
        elif self.error <= 3:
          return True
        else:
            print(f"You lose. Secret word is {self.secret_word}")
            return False


def main():

    hangman = Hangman()


    while hangman.game():
        hangman.print_encoded_word()
        hangman.read_player_input()
        hangman.guess_letter()



if __name__ == "__main__":
    main()

首先,你必须检查用户是否真的在 read_player_input 中添加了一个字母,或者他是否猜到了这个词。

那么,你在game_continue和won_game中的逻辑是一样的,所以在游戏中合并它们就可以了。

在 guess_letter 中多次执行相同的逻辑检查,稍微改变了树。

此外,您可以使用带连接函数的字符串格式化,而不是用于打印的 for 循环,以减少代码和提高性能。

最后,hangman.game() returns 开始时为真,所以 main 中的 3 行是多余的。

希望对您有所帮助。