如何将 UE4 FString 转换为字符串?

How do I convert a UE4 FString into a string?

TextLine2 需要是一个常规字符串但是我收到错误 no instance of constructor matches the argument list.

void AAH_Ver1_2::GetEachTextFromLine(FString TextLine1)
{
    string TextLine2 = TextLine1;
    istringstream iss(TextLine2);
}

您可以使用 TCHAR_TO_UTF8 宏将 FString 转换为 std::string

std::string const s = TCHAR_TO_UTF8(*fstring);