临时锁定资源,直到 goroutine 完成
Temporary lock the resource until goroutine is finished
我有一个方法,它发送 HTTP 状态代码 202 Accepted 作为请求成功的指示,并在其中运行另一个进程(goroutine)。类似的东西:
return func(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(http.StatusAccepted)
go func() {
time.Sleep(2 * time.Second)
}()
}
我想暂时锁定资源,防止goroutine进程多次执行
return func(w http.ResponseWriter, r *http.Request) {
c := make(chan bool)
select {
case _, unlocked := <-c:
if unlocked {
break
}
default:
w.WriteHeader(http.StatusLocked)
return
}
w.WriteHeader(http.StatusAccepted)
go func(c chan bool) {
time.Sleep(2 * time.Second)
c <- true
}(c)
}
我总是收到 423 Locked 状态码。我想,我还不了解渠道。可以尝试使用互斥量吗?
不是最好的解决方案,但它有效:
func (h *HookHandler) NewEvents() http.HandlerFunc {
eventsLocker := struct {
v bool
mux *sync.Mutex
}{
v: true,
mux: &sync.Mutex{},
}
return func(w http.ResponseWriter, r *http.Request) {
if !eventsLocker.v {
w.WriteHeader(http.StatusLocked)
return
}
w.WriteHeader(http.StatusAccepted)
go func() {
defer eventsLocker.mux.Unlock()
defer func() { eventsLocker.v = true }()
eventsLocker.mux.Lock()
eventsLocker.v = false
time.Sleep(2 * time.Second)
}()
}
}
我有一个方法,它发送 HTTP 状态代码 202 Accepted 作为请求成功的指示,并在其中运行另一个进程(goroutine)。类似的东西:
return func(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(http.StatusAccepted)
go func() {
time.Sleep(2 * time.Second)
}()
}
我想暂时锁定资源,防止goroutine进程多次执行
return func(w http.ResponseWriter, r *http.Request) {
c := make(chan bool)
select {
case _, unlocked := <-c:
if unlocked {
break
}
default:
w.WriteHeader(http.StatusLocked)
return
}
w.WriteHeader(http.StatusAccepted)
go func(c chan bool) {
time.Sleep(2 * time.Second)
c <- true
}(c)
}
我总是收到 423 Locked 状态码。我想,我还不了解渠道。可以尝试使用互斥量吗?
不是最好的解决方案,但它有效:
func (h *HookHandler) NewEvents() http.HandlerFunc {
eventsLocker := struct {
v bool
mux *sync.Mutex
}{
v: true,
mux: &sync.Mutex{},
}
return func(w http.ResponseWriter, r *http.Request) {
if !eventsLocker.v {
w.WriteHeader(http.StatusLocked)
return
}
w.WriteHeader(http.StatusAccepted)
go func() {
defer eventsLocker.mux.Unlock()
defer func() { eventsLocker.v = true }()
eventsLocker.mux.Lock()
eventsLocker.v = false
time.Sleep(2 * time.Second)
}()
}
}