Flash Programming ActionScript3, double import swf to the main Stage from another class

Flash Programming ActionScript3, double import swf to the main Stage from another class

让我解释一下我的情况: 我们有一个名为 Main.fla 的文件,它链接到 class MAIN(它包含在 MAIN.as 文件中)。我还有一个带有用户 class.

的辅助 User.as 文件

我设法从 User.as class 将一个 classic swf 按钮导入我的舞台,但我在添加弹出窗口 window 时遇到了问题,单击按钮时。以下是代码:

MAIN.as

import flash.display.*;
import flash.net.*;
import flash.events.*;

import User;                          //Importing our User class

public class MAIN extends MovieClip
{


    public function MAIN() 
    {
            var k = new User();   
            k.logocons(this);      //This function is made on User class and 
                                   //it takes a stage:Object as definition
    }
}

User.as

import flash.display.*;
import flash.net.*;
import flash.events.*;

public class User extends MovieClip                                             
{

    var myLoader:Loader = new Loader();                                         


    public function User()
    {
      var url:URLRequest = new URLRequest("C:/Project/Button.swf");
      myLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, swfLoaded);
      myLoader.load(url);
    }

    function swfLoaded(event:Event):void 
    {
        myLoader.x = 50;                                       
        myLoader.y = 50;                                        
    }

    public function logocons(stage:Object)                                  
    {                                                                           
        stage.stop();
        stage.addChild(myLoader);
    }
}

到目前为止,这工作正常当我测试文件时,按钮工作正常

我现在想要的是单击按钮时在我的 MAIN.Stage 上显示一个弹出窗口 window,它也位于名为 PopUp.swf.[=13= 的同一文件夹中]

我确实尝试了很多东西,但我找不到如何从另一个 class.

访问 MAIN.stage

提前致谢

User.as

import flash.display.*;
import flash.net.*;
import flash.events.*;
import fl.motion.MotionEvent;

public class User extends MovieClip                                             
{

    var myLoader:Loader = new Loader();                                         
    private var _mainStage:Stage;//MAIN.stage

    public function User()
    {
      var url:URLRequest = new URLRequest("C:/Project/Button.swf");
      myLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, swfLoaded);
      myLoader.load(url);
    }

    function swfLoaded(event:Event):void 
    {
        myLoader.x = 50;                                       
        myLoader.y = 50;                                        
    }

    public function logocons(stage:Object)                                  
    {
        _mainSage = (stage as MovieClip).stage;// now you can use _mainStage  anywhere  on User class.                                                               
        stage.stop();
        stage.addChild(myLoader);
    }

    private function onButtonClick(e:MouseEvent){
         //ex.  _mainSage.addChild(popWindows);  
    }
}