通过 LAN 在 Raspberry Pi 和 Arduino 之间进行通信
Communicating between Raspberry Pi and Arduino over LAN
我正在用 raspberry pi 进行图像处理,我希望它能够通过 LAN 与我的 arduino 通信,以根据 pi 的指令控制光束。我唯一经常看到的是 Pi 和 Arduino 之间的直接连接。我可能看起来很天真,但我试图让他们使用 Arduino 作为服务器进行通信,使用以太网库进行编程,并通过套接字库将 Raspberry Pi 作为客户端进行通信。我在我的路由器上给了他们两个静态 IP,并使用以下代码尝试通过,但是当我的 python 行到达命令连接到 Arduino 的 IP 时,我遇到了 socket.error: [Errno 113] No route to host
特定端口。
关于如何更正确地进行此连接有什么想法吗?我的主要目标是能够通过 LAN 执行此操作,因此 USB 连接和直接 I2C 连接没有帮助,尽管它们肯定会完成工作。
Raspberry Pi:
from socket import *
import select
data = None
timeout = 3 # timeout in seconds
msg = "test"
host = "192.168.1.113"
print ("Connecting to " + host)
port = 23
s = socket(AF_INET, SOCK_STREAM)
print "Socket made"
ready = select.select([s],[],[],timeout)
s.connect((host,port))
print("Connection made")
while True:
if data != None:
print("[INFO] Sending message...")
s.sendall(msg)
data = None
print("[INFO] Message sent.")
continue
if ready[0]: #if data is actually available for you
data = s.recv(4096)
print("[INFO] Data received")
print data
continue
Arduino:
//90-a2-da-0f-25-E7
byte mac[] = {0x90, 0xA2, 0xDA, 0x0f, 0x25, 0xE7};
//ip Address for shield
byte ip[] = {192,168,1,113};
//Use port 23
EthernetServer server = EthernetServer(23);
void setup() {
//init device
Ethernet.begin(mac,ip);
//start listening for clients
server.begin();
Serial.begin(9600); //For visual feedback on what's going on
while(!Serial){
; //cause Leonardo
}
delay(1000);
if(server.available()){
Serial.write("Client available");
}
}
void loop() {
// put your main code here, to run repeatedly:
EthernetClient client = server.available();
if (client == true){
Serial.write("Client Connected.");
if(client.read() > 0){
Serial.write(client.read());
}
else{
server.write("ping");
}
}
else{
Serial.println("No one's here yet...");
}
delay(1500);
}
在四处挖掘之后,我找到了我的解决方案,以及更多细节。所以R-Pi和Arduino都可以做TCP,我找到了错误的根源。
1) 我相信我在我的 Arduino 代码中 server.begin() 之后设置的延迟给了我错误,因为它暂停了程序,因此可能暂停了监听过程。
2) 我的 R-Pi 客户端代码中的 while 循环给我一个损坏的管道错误。
3) 我的 Arduino loop()
中的 if (client == True)
测试不工作。 R-Pi 可以无误地连接和发送消息,但 Arduino 似乎没有正确响应。一旦我从 if
语句中取出所有内容,R-Pi 便开始接收我的消息并且我看到所有内容都有响应。这是我的最终代码:
R-Pi:
from socket import *
import select
data = None
timeout = 3 # timeout in seconds
msg = "test"
host = "192.168.1.113"
print ("Connecting to " + host)
port = 23
s = socket(AF_INET, SOCK_STREAM)
print "Socket made"
ready = select.select([s],[],[],timeout)
s.connect((host,port))
print("Connection made")
if ready[0]: #if data is actually available for you
print("[INFO] Sending message...")
s.sendall(msg)
print("[INFO] Message sent.")
data = s.recv(4096)
print("[INFO] Data received")
print data
Arduino:
#include <SPI.h>
#include <Ethernet.h>
//90-a2-da-0f-25-E7
byte mac[] = {0x90, 0xA2, 0xDA, 0x0f, 0x25, 0xE7};
//ip Address for shield
byte ip[] = {192,168,1,113};
//Use port 23 for telnet
EthernetServer server = EthernetServer(23);
void setup() {
Serial.begin(9600); //For visual feedback on what's going on
while(!Serial){
; //wait for serial to connect -- needed by Leonardo
}
Ethernet.begin(mac,ip); // init EthernetShield
delay(1000);
server.begin();
if(server.available()){
Serial.println("Client available");
}
}
void loop() {
// put your main code here, to run repeatedly:
EthernetClient client = server.available();
message = client.read();
server.write(message);
server.write("Testu ");
Serial.println(message);
// if (client == true){ <----- This check screwed it up. Not needed.
// Serial.println("Client Connected.");
// server.write(client.read()); //send back to the client whatever the client sent to us.
// }
}
我正在用 raspberry pi 进行图像处理,我希望它能够通过 LAN 与我的 arduino 通信,以根据 pi 的指令控制光束。我唯一经常看到的是 Pi 和 Arduino 之间的直接连接。我可能看起来很天真,但我试图让他们使用 Arduino 作为服务器进行通信,使用以太网库进行编程,并通过套接字库将 Raspberry Pi 作为客户端进行通信。我在我的路由器上给了他们两个静态 IP,并使用以下代码尝试通过,但是当我的 python 行到达命令连接到 Arduino 的 IP 时,我遇到了 socket.error: [Errno 113] No route to host
特定端口。
关于如何更正确地进行此连接有什么想法吗?我的主要目标是能够通过 LAN 执行此操作,因此 USB 连接和直接 I2C 连接没有帮助,尽管它们肯定会完成工作。
Raspberry Pi:
from socket import *
import select
data = None
timeout = 3 # timeout in seconds
msg = "test"
host = "192.168.1.113"
print ("Connecting to " + host)
port = 23
s = socket(AF_INET, SOCK_STREAM)
print "Socket made"
ready = select.select([s],[],[],timeout)
s.connect((host,port))
print("Connection made")
while True:
if data != None:
print("[INFO] Sending message...")
s.sendall(msg)
data = None
print("[INFO] Message sent.")
continue
if ready[0]: #if data is actually available for you
data = s.recv(4096)
print("[INFO] Data received")
print data
continue
Arduino:
//90-a2-da-0f-25-E7
byte mac[] = {0x90, 0xA2, 0xDA, 0x0f, 0x25, 0xE7};
//ip Address for shield
byte ip[] = {192,168,1,113};
//Use port 23
EthernetServer server = EthernetServer(23);
void setup() {
//init device
Ethernet.begin(mac,ip);
//start listening for clients
server.begin();
Serial.begin(9600); //For visual feedback on what's going on
while(!Serial){
; //cause Leonardo
}
delay(1000);
if(server.available()){
Serial.write("Client available");
}
}
void loop() {
// put your main code here, to run repeatedly:
EthernetClient client = server.available();
if (client == true){
Serial.write("Client Connected.");
if(client.read() > 0){
Serial.write(client.read());
}
else{
server.write("ping");
}
}
else{
Serial.println("No one's here yet...");
}
delay(1500);
}
在四处挖掘之后,我找到了我的解决方案,以及更多细节。所以R-Pi和Arduino都可以做TCP,我找到了错误的根源。
1) 我相信我在我的 Arduino 代码中 server.begin() 之后设置的延迟给了我错误,因为它暂停了程序,因此可能暂停了监听过程。
2) 我的 R-Pi 客户端代码中的 while 循环给我一个损坏的管道错误。
3) 我的 Arduino loop()
中的 if (client == True)
测试不工作。 R-Pi 可以无误地连接和发送消息,但 Arduino 似乎没有正确响应。一旦我从 if
语句中取出所有内容,R-Pi 便开始接收我的消息并且我看到所有内容都有响应。这是我的最终代码:
R-Pi:
from socket import *
import select
data = None
timeout = 3 # timeout in seconds
msg = "test"
host = "192.168.1.113"
print ("Connecting to " + host)
port = 23
s = socket(AF_INET, SOCK_STREAM)
print "Socket made"
ready = select.select([s],[],[],timeout)
s.connect((host,port))
print("Connection made")
if ready[0]: #if data is actually available for you
print("[INFO] Sending message...")
s.sendall(msg)
print("[INFO] Message sent.")
data = s.recv(4096)
print("[INFO] Data received")
print data
Arduino:
#include <SPI.h>
#include <Ethernet.h>
//90-a2-da-0f-25-E7
byte mac[] = {0x90, 0xA2, 0xDA, 0x0f, 0x25, 0xE7};
//ip Address for shield
byte ip[] = {192,168,1,113};
//Use port 23 for telnet
EthernetServer server = EthernetServer(23);
void setup() {
Serial.begin(9600); //For visual feedback on what's going on
while(!Serial){
; //wait for serial to connect -- needed by Leonardo
}
Ethernet.begin(mac,ip); // init EthernetShield
delay(1000);
server.begin();
if(server.available()){
Serial.println("Client available");
}
}
void loop() {
// put your main code here, to run repeatedly:
EthernetClient client = server.available();
message = client.read();
server.write(message);
server.write("Testu ");
Serial.println(message);
// if (client == true){ <----- This check screwed it up. Not needed.
// Serial.println("Client Connected.");
// server.write(client.read()); //send back to the client whatever the client sent to us.
// }
}