请求完成时通知可观察对象完成

Notify an observable to complete when request has finished

我对反应式编程还比较陌生,即使在阅读了 Rx.Net in Action 之后,我仍然在努力理解它。

我有一个服务 class,它有两个 public 方法 GetGetStream

GetStream 将创建一个 observable,它将连接 storeupdate observable,以便消费者毫无问题地接收未来的更新。

update observable 每分钟从 providers 执行符号更新 - 轮询 api 请求

Get 将创建一个订阅来自 store 的项目的可观察对象,并与正在更新的 update 可观察对象连接 if。问题是更新完成后,没有 OnComplete 被调用并且消费者无限期挂起。我将这个 observable 用作某些地方的阻塞调用,而在其他地方用作非阻塞调用。

我想我可以摆脱 ResetEvent 但这似乎不是一种非常被动的处理方式。有更好的响应式替代方案吗?也许我正在尝试在应该 return 和 IEnumerable?

的地方安装一个可观察的模式

目标是让一个可观察对象每隔指定的时间间隔更新一次存储。有一种方法可以获取商店的当前状态,包括当前更新。有另一种方法来获取商店的状态和任何未来的更新。

这是我目前所处位置的代码片段。

public class SymbolService : ISymbolService, IDisposable
{
    private readonly ILogger _logger = Logger.Create(nameof(SymbolService));
    
    private readonly IObservable<(string Provider, Symbol Symbol)> _update;

    private readonly ISymbolStore _store;

    private readonly IDisposable _token;

    private bool _updating = true;

    public SymbolService(SymbolOptions options, ISymbolStore store,
        IEnumerable<ISymbolProvider> providers)
    {
        _store = store;

        // Request and aggregate symbols from providers and put
        // into store.
        var source = providers
            .Select(provider => provider
                .GetSymbols()
                .Select(symbol => (provider.Name, symbol))
                .Take(10))
            .Merge()
            .Do(entry =>
                {
                    _updating = true;
                    _store.Put(entry);
                },
                () =>
                    _updating = false)
            .Log(_logger, "Symbol");

        // Perform update of symbols every interval
        var update = Observable
            .Timer(TimeSpan.Zero, options.RefreshInterval)
            .SelectMany(_ => source)
            .Publish();

        _update = update;

        _token = update
            .Connect();
    }

    /// <summary>
    /// Gets all symbols for a given provider.
    /// </summary>
    /// <param name="provider">The specified provider.</param>
    /// <returns>The observable stream.</returns>
    public IObservable<Symbol> Get(string provider)
    {
        // Get symbols from store by provider and concat stream
        // if update is being performed
        return _store
            .Get(provider)
            .Concat(Observable
                .If(() => _updating, _update
                    .TakeWhile(_ => _updating)
                    .Where(x => x.Provider.Equals(provider))
                    .Select(x => x.Symbol)));
    }

    /// <summary>
    /// Gets all symbols and future symbols for a given provider.
    /// </summary>
    /// <param name="provider">The specified provider.</param>
    /// <returns>The observable stream.</returns>
    public IObservable<Symbol> GetStream(string provider)
    {
        // Get symbols from store by provider and concat stream
        // of all future symbols
        return _store
            .Get(provider)
            .Concat(_update
                .Where(x => x.Provider.Equals(provider))
                .Select(x => x.Symbol))
            .Distinct();
    }

    public void Dispose()
    {
        _token?.Dispose();
    }
}

非常感谢对此的任何帮助。

再次浏览完这本书后,我认为 BehaviourSubject 非常适合该解决方案。我只包含了回答我的问题的相关代码片段。

正在订阅 BehaviourSubject,当 update 完成处理后会收到通知,从而完成可观察并处置令牌。

    private readonly BehaviorSubject<bool> _updating;

    public SymbolService(SymbolOptions options, ISymbolStore store,
        IEnumerable<ISymbolProvider> providers)
    {
        _store = store;

        _updating = new BehaviorSubject<bool>(true);

        // Request and aggregate symbols from providers and put
        // into store.
        var source = providers
            .Select(provider => provider
                .GetSymbols()
                .Select(symbol => (provider.Name, symbol)))
            .Merge();

        // Perform update of symbols every interval
        var update = Observable
            .Timer(TimeSpan.Zero, options.RefreshInterval)
            .Log(_logger, "Updating", LogEventLevel.Information)
            .Do(_ => _updating.OnNext(true))
            .SelectMany(_ =>
            {
                return source
                    .GetSymbols()
                    .Do(_store.Put)
                    .Finally(() => _updating.OnNext(false));
            })
            .Publish();

        _update = update;

        _token = update
            .Connect();
    }

    public IObservable<Symbol> Get(string provider)
    {
        // Get symbols from store by provider and concat stream
        // if update is being performed
        return _store
            .Get(provider)
            .Concat(_update
                .Where(x => x.Provider.Equals(provider))
                .Select(x => x.Symbol))
            .TakeUntil(_updating.Where(x => x == false));
    }