WM_HOVER 无法使用 WinAPI ListView
WM_HOVER not working with WinAPI ListView
我在屏幕上绘制了一个 ListView。现在,我试图在用户将鼠标悬停在项目上时调用一个函数。我现在正在尝试使用 WM_HOVER
因为它似乎是最直接的;但是,它似乎没有用。我让 WM_CLICK
工作正常,但不是为了悬停。
WM_HOVER
会做我需要的事情吗,还是我应该研究其他事情,例如 TrackMouseEvent()
?
这是一些示例代码。我认为,真正唯一相关的部分是 WndProc()
中紧跟 case WM_HOVER:
的几行
//libraries
#pragma comment ("lib", "Comctl32.lib")
#pragma comment ("lib", "d2d1.lib")
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files
#include <windows.h>
// C RunTime Header Files
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>
#include <vector>
#include <string>
#include <dwrite.h>
#include <d2d1.h>
#include <commctrl.h>
#include <strsafe.h>
#define IDS_APP_TITLE 103
#define IDR_MAINFRAME 128
#define IDD_PRACTICE_DIALOG 102
#define IDD_ABOUTBOX 103
#define IDM_EXIT 105
#define IDI_PRACTICE 107
#define IDI_SMALL 108
#define IDC_PRACTICE 109
#define IDC_MYICON 2
#ifndef IDC_STATIC
#define IDC_STATIC -1
#endif
#define MAX_LOADSTRING 100
#define PROJECT_LIST_VIEW 110
BOOL mouseTracking = false;
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
std::vector<std::string> stringsVector = { "String1", "String2", "String3" };
//D2D1 pointers
ID2D1Factory* m_pD2DFactory;
ID2D1DCRenderTarget* m_pRenderTarget;
ID2D1SolidColorBrush* m_pBlackBrush;
//dimension variables
int w, h;
RECT rc;
HWND listViewHandle;
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow);
HRESULT CreateDeviceResources(HWND hwnd, HDC hdc);
bool onRender(HWND hwnd, PAINTSTRUCT* ps);
///////////////////
//Function to insert the items into the list view
//////////////////
BOOL InsertListViewItems(HWND hWndListView, int cItems);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_PRACTICE, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
// Perform application initialization:
if (!InitInstance(hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_PRACTICE));
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int)msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT ps;
switch (message)
{
case WM_CREATE:
//Create the List View Control
listViewHandle = CreateWindow(WC_LISTVIEW, L"", WS_CHILD | WS_VISIBLE | LVS_REPORT | LVS_EDITLABELS, 100, 100, 500, 500, hWnd, (HMENU)PROJECT_LIST_VIEW, hInst, NULL);
InsertListViewItems(listViewHandle, stringsVector.size());
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
case WM_PAINT:
{
HDC hdc = BeginPaint(hWnd, &ps);
onRender(hWnd, &ps);
EndPaint(hWnd, &ps);
break;
}
case WM_SIZE:
{
if (m_pRenderTarget)
{
m_pRenderTarget->Release();
m_pRenderTarget = nullptr;
}
break;
}
////////////////////////////////////////////
//
// HERE ARE THE MOUSE MOVE CASES
//
/////////////////////////////////////////////
case WM_MOUSEHOVER:
{
OutputDebugStringA("HOVER\n");
mouseTracking = FALSE;
break;
}
case WM_MOUSEMOVE:
if (!mouseTracking)
{
// start tracking if we aren't already
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(TRACKMOUSEEVENT);
tme.dwFlags = TME_HOVER | TME_LEAVE;
tme.hwndTrack = listViewHandle; //This is the handle to the ListView window
tme.dwHoverTime = HOVER_DEFAULT;
mouseTracking = TrackMouseEvent(&tme);
}
break;
case WM_MOUSELEAVE:
mouseTracking = FALSE;
break;
case WM_NOTIFY:
{
NMLVDISPINFO* plvdi;
switch (((LPNMHDR)lParam)->code)
{
case NM_CLICK:
OutputDebugStringA("CLICK\n");
break;
case LVN_GETDISPINFO:
{
////////////////////
//This is the callback that sets the pszText attribute of the items
////////////////////
plvdi = (NMLVDISPINFO*)lParam;
const char* inString = stringsVector[plvdi->item.iItem].c_str();
size_t size = strlen(inString) + 1;
wchar_t* outString = new wchar_t[size];
size_t outSize;
mbstowcs_s(&outSize, outString, size, inString, size - 1);
LPWSTR ptr = outString;
StringCchCopy(plvdi->item.pszText, plvdi->item.cchTextMax, outString);
delete[] outString;
break;
}
}
break;
}
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_PRACTICE));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_PRACTICE);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
D2D1CreateFactory(
D2D1_FACTORY_TYPE_SINGLE_THREADED,
&m_pD2DFactory
);
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//////////////////
//Function to insert the items into the list view
//////////////////
BOOL InsertListViewItems(HWND hWndListView, int cItems)
{
LVCOLUMN lvc;
lvc.mask = LVCF_FMT | LVCF_WIDTH | LVCF_TEXT | LVCF_SUBITEM;
// Initialize LVITEM members that are common to all items.
// Initialize LVITEM members that are different for each item.
lvc.iSubItem = 0;
lvc.pszText = (LPWSTR)L"test";
lvc.cx = 200;
// Insert items into the list.
if (ListView_InsertColumn(hWndListView, 0, &lvc) == -1)
return FALSE;
LVITEM lvI;
// Initialize LVITEM members that are common to all items.
lvI.pszText = LPSTR_TEXTCALLBACK; //This should send an LVN_GETDISPINFO message
lvI.mask = LVIF_TEXT | LVIF_IMAGE | LVIF_STATE;
lvI.stateMask = 0;
lvI.iSubItem = 0;
lvI.state = 0;
// Initialize LVITEM members that are different for each item.
for (int index = 0; index < cItems; index++)
{
lvI.iItem = index;
lvI.iImage = index;
// Insert items into the list.
if (ListView_InsertItem(hWndListView, &lvI) == -1)
return FALSE;
}
return TRUE;
}
HRESULT CreateDeviceResources(HWND hwnd, HDC hdc)
{
HRESULT hr = S_OK;
if (!m_pRenderTarget) { //If m_pRenderTarget changes size
// Create a DC render target.
D2D1_RENDER_TARGET_PROPERTIES props = D2D1::RenderTargetProperties(
D2D1_RENDER_TARGET_TYPE_DEFAULT,
D2D1::PixelFormat(
DXGI_FORMAT_B8G8R8A8_UNORM,
D2D1_ALPHA_MODE_IGNORE),
0,
0,
D2D1_RENDER_TARGET_USAGE_NONE,
D2D1_FEATURE_LEVEL_DEFAULT
);
hr = m_pD2DFactory->CreateDCRenderTarget(&props, &m_pRenderTarget);
GetClientRect(hwnd, &rc);
if (SUCCEEDED(hr))
hr = m_pRenderTarget->BindDC(hdc, &rc);
D2D1_SIZE_U size = D2D1::SizeU(rc.right - rc.left, rc.bottom - rc.top);
w = size.width;
h = size.height;
if (SUCCEEDED(hr))
{//position objects
// Create a black brush
hr = m_pRenderTarget->CreateSolidColorBrush(D2D1::ColorF(D2D1::ColorF::Black), &m_pBlackBrush);
}
}
return hr;
}
bool onRender(HWND hwnd, PAINTSTRUCT* ps)
{
HDC hdc = ps->hdc;
HRESULT hr;
hr = CreateDeviceResources(hwnd, hdc);
if (SUCCEEDED(hr))
{
m_pRenderTarget->BeginDraw();
m_pRenderTarget->SetTransform(D2D1::IdentityMatrix());
m_pRenderTarget->Clear(D2D1::ColorF(D2D1::ColorF::White));
hr = m_pRenderTarget->EndDraw();
}
SetWindowPos(listViewHandle, HWND_TOP, w * .1, h * .1, w * .3, h * .3, SWP_SHOWWINDOW);
SendMessage(listViewHandle, LVM_SETCOLUMNWIDTH, 0, w * .2);
if(SUCCEEDED(hr))
return true;
return false;
}
正如dxiv所说,如果你需要处理NM_HOVER
消息,你需要添加LVS_EX_TRACKSELECT
样式:
ListView_SetExtendedListViewStyle(listViewHandle, LVS_EX_TRACKSELECT);
如果不想选择hover,只想处理hover,可以参考:How can I detect if the mouse is over an item/subitem in a List View control?
编辑:
根据 : TrackMouseEvent tracks mouse events in your window, but only if the events belong to your window
因此您需要继承 ListView 并处理其 window 过程:
WNDPROC oldListViewProc; //A global variable
oldListViewProc = (WNDPROC)SetWindowLongPtr(listViewHandle, GWL_WNDPROC, (LONG_PTR)ListViewProc);
......
LRESULT CALLBACK ListViewProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg)
{
case WM_MOUSEHOVER:
{
OutputDebugStringA("HOVER\n");
return 0;
}
case WM_MOUSEMOVE:
if (!mouseTracking)
{
// start tracking if we aren't already
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(TRACKMOUSEEVENT);
tme.dwFlags = TME_HOVER | TME_LEAVE;
tme.hwndTrack = hwnd; //This is the handle to the ListView window
tme.dwHoverTime = HOVER_DEFAULT;
mouseTracking = TrackMouseEvent(&tme);
}
break;
case WM_MOUSELEAVE:
mouseTracking = FALSE;
break;
}
return CallWindowProc(oldListViewProc, hwnd, msg, wParam, lParam);
}
我在屏幕上绘制了一个 ListView。现在,我试图在用户将鼠标悬停在项目上时调用一个函数。我现在正在尝试使用 WM_HOVER
因为它似乎是最直接的;但是,它似乎没有用。我让 WM_CLICK
工作正常,但不是为了悬停。
WM_HOVER
会做我需要的事情吗,还是我应该研究其他事情,例如 TrackMouseEvent()
?
这是一些示例代码。我认为,真正唯一相关的部分是 WndProc()
中紧跟 case WM_HOVER:
//libraries
#pragma comment ("lib", "Comctl32.lib")
#pragma comment ("lib", "d2d1.lib")
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files
#include <windows.h>
// C RunTime Header Files
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>
#include <vector>
#include <string>
#include <dwrite.h>
#include <d2d1.h>
#include <commctrl.h>
#include <strsafe.h>
#define IDS_APP_TITLE 103
#define IDR_MAINFRAME 128
#define IDD_PRACTICE_DIALOG 102
#define IDD_ABOUTBOX 103
#define IDM_EXIT 105
#define IDI_PRACTICE 107
#define IDI_SMALL 108
#define IDC_PRACTICE 109
#define IDC_MYICON 2
#ifndef IDC_STATIC
#define IDC_STATIC -1
#endif
#define MAX_LOADSTRING 100
#define PROJECT_LIST_VIEW 110
BOOL mouseTracking = false;
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
std::vector<std::string> stringsVector = { "String1", "String2", "String3" };
//D2D1 pointers
ID2D1Factory* m_pD2DFactory;
ID2D1DCRenderTarget* m_pRenderTarget;
ID2D1SolidColorBrush* m_pBlackBrush;
//dimension variables
int w, h;
RECT rc;
HWND listViewHandle;
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow);
HRESULT CreateDeviceResources(HWND hwnd, HDC hdc);
bool onRender(HWND hwnd, PAINTSTRUCT* ps);
///////////////////
//Function to insert the items into the list view
//////////////////
BOOL InsertListViewItems(HWND hWndListView, int cItems);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_PRACTICE, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
// Perform application initialization:
if (!InitInstance(hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_PRACTICE));
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int)msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT ps;
switch (message)
{
case WM_CREATE:
//Create the List View Control
listViewHandle = CreateWindow(WC_LISTVIEW, L"", WS_CHILD | WS_VISIBLE | LVS_REPORT | LVS_EDITLABELS, 100, 100, 500, 500, hWnd, (HMENU)PROJECT_LIST_VIEW, hInst, NULL);
InsertListViewItems(listViewHandle, stringsVector.size());
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
case WM_PAINT:
{
HDC hdc = BeginPaint(hWnd, &ps);
onRender(hWnd, &ps);
EndPaint(hWnd, &ps);
break;
}
case WM_SIZE:
{
if (m_pRenderTarget)
{
m_pRenderTarget->Release();
m_pRenderTarget = nullptr;
}
break;
}
////////////////////////////////////////////
//
// HERE ARE THE MOUSE MOVE CASES
//
/////////////////////////////////////////////
case WM_MOUSEHOVER:
{
OutputDebugStringA("HOVER\n");
mouseTracking = FALSE;
break;
}
case WM_MOUSEMOVE:
if (!mouseTracking)
{
// start tracking if we aren't already
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(TRACKMOUSEEVENT);
tme.dwFlags = TME_HOVER | TME_LEAVE;
tme.hwndTrack = listViewHandle; //This is the handle to the ListView window
tme.dwHoverTime = HOVER_DEFAULT;
mouseTracking = TrackMouseEvent(&tme);
}
break;
case WM_MOUSELEAVE:
mouseTracking = FALSE;
break;
case WM_NOTIFY:
{
NMLVDISPINFO* plvdi;
switch (((LPNMHDR)lParam)->code)
{
case NM_CLICK:
OutputDebugStringA("CLICK\n");
break;
case LVN_GETDISPINFO:
{
////////////////////
//This is the callback that sets the pszText attribute of the items
////////////////////
plvdi = (NMLVDISPINFO*)lParam;
const char* inString = stringsVector[plvdi->item.iItem].c_str();
size_t size = strlen(inString) + 1;
wchar_t* outString = new wchar_t[size];
size_t outSize;
mbstowcs_s(&outSize, outString, size, inString, size - 1);
LPWSTR ptr = outString;
StringCchCopy(plvdi->item.pszText, plvdi->item.cchTextMax, outString);
delete[] outString;
break;
}
}
break;
}
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_PRACTICE));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_PRACTICE);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
D2D1CreateFactory(
D2D1_FACTORY_TYPE_SINGLE_THREADED,
&m_pD2DFactory
);
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//////////////////
//Function to insert the items into the list view
//////////////////
BOOL InsertListViewItems(HWND hWndListView, int cItems)
{
LVCOLUMN lvc;
lvc.mask = LVCF_FMT | LVCF_WIDTH | LVCF_TEXT | LVCF_SUBITEM;
// Initialize LVITEM members that are common to all items.
// Initialize LVITEM members that are different for each item.
lvc.iSubItem = 0;
lvc.pszText = (LPWSTR)L"test";
lvc.cx = 200;
// Insert items into the list.
if (ListView_InsertColumn(hWndListView, 0, &lvc) == -1)
return FALSE;
LVITEM lvI;
// Initialize LVITEM members that are common to all items.
lvI.pszText = LPSTR_TEXTCALLBACK; //This should send an LVN_GETDISPINFO message
lvI.mask = LVIF_TEXT | LVIF_IMAGE | LVIF_STATE;
lvI.stateMask = 0;
lvI.iSubItem = 0;
lvI.state = 0;
// Initialize LVITEM members that are different for each item.
for (int index = 0; index < cItems; index++)
{
lvI.iItem = index;
lvI.iImage = index;
// Insert items into the list.
if (ListView_InsertItem(hWndListView, &lvI) == -1)
return FALSE;
}
return TRUE;
}
HRESULT CreateDeviceResources(HWND hwnd, HDC hdc)
{
HRESULT hr = S_OK;
if (!m_pRenderTarget) { //If m_pRenderTarget changes size
// Create a DC render target.
D2D1_RENDER_TARGET_PROPERTIES props = D2D1::RenderTargetProperties(
D2D1_RENDER_TARGET_TYPE_DEFAULT,
D2D1::PixelFormat(
DXGI_FORMAT_B8G8R8A8_UNORM,
D2D1_ALPHA_MODE_IGNORE),
0,
0,
D2D1_RENDER_TARGET_USAGE_NONE,
D2D1_FEATURE_LEVEL_DEFAULT
);
hr = m_pD2DFactory->CreateDCRenderTarget(&props, &m_pRenderTarget);
GetClientRect(hwnd, &rc);
if (SUCCEEDED(hr))
hr = m_pRenderTarget->BindDC(hdc, &rc);
D2D1_SIZE_U size = D2D1::SizeU(rc.right - rc.left, rc.bottom - rc.top);
w = size.width;
h = size.height;
if (SUCCEEDED(hr))
{//position objects
// Create a black brush
hr = m_pRenderTarget->CreateSolidColorBrush(D2D1::ColorF(D2D1::ColorF::Black), &m_pBlackBrush);
}
}
return hr;
}
bool onRender(HWND hwnd, PAINTSTRUCT* ps)
{
HDC hdc = ps->hdc;
HRESULT hr;
hr = CreateDeviceResources(hwnd, hdc);
if (SUCCEEDED(hr))
{
m_pRenderTarget->BeginDraw();
m_pRenderTarget->SetTransform(D2D1::IdentityMatrix());
m_pRenderTarget->Clear(D2D1::ColorF(D2D1::ColorF::White));
hr = m_pRenderTarget->EndDraw();
}
SetWindowPos(listViewHandle, HWND_TOP, w * .1, h * .1, w * .3, h * .3, SWP_SHOWWINDOW);
SendMessage(listViewHandle, LVM_SETCOLUMNWIDTH, 0, w * .2);
if(SUCCEEDED(hr))
return true;
return false;
}
正如dxiv所说,如果你需要处理NM_HOVER
消息,你需要添加LVS_EX_TRACKSELECT
样式:
ListView_SetExtendedListViewStyle(listViewHandle, LVS_EX_TRACKSELECT);
如果不想选择hover,只想处理hover,可以参考:How can I detect if the mouse is over an item/subitem in a List View control?
编辑:
根据 : TrackMouseEvent tracks mouse events in your window, but only if the events belong to your window
因此您需要继承 ListView 并处理其 window 过程:
WNDPROC oldListViewProc; //A global variable
oldListViewProc = (WNDPROC)SetWindowLongPtr(listViewHandle, GWL_WNDPROC, (LONG_PTR)ListViewProc);
......
LRESULT CALLBACK ListViewProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg)
{
case WM_MOUSEHOVER:
{
OutputDebugStringA("HOVER\n");
return 0;
}
case WM_MOUSEMOVE:
if (!mouseTracking)
{
// start tracking if we aren't already
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(TRACKMOUSEEVENT);
tme.dwFlags = TME_HOVER | TME_LEAVE;
tme.hwndTrack = hwnd; //This is the handle to the ListView window
tme.dwHoverTime = HOVER_DEFAULT;
mouseTracking = TrackMouseEvent(&tme);
}
break;
case WM_MOUSELEAVE:
mouseTracking = FALSE;
break;
}
return CallWindowProc(oldListViewProc, hwnd, msg, wParam, lParam);
}