C# Xamarin 使用 TCP 套接字从流字节数组接收和显示图像
C# Xamarin Recieve and Display image from Stream Byte Array with TCP Sockets
我目前正在开发一个项目,我使用来自 WinForm 应用程序 的套接字通过 TCP 发送图像 到 同一网络.
中的 Xamarin Android 应用程序
我已经使用客户端(也包括 Winforms)测试了服务器(WinForms)代码并使其正常工作。但是问题来了,当我在Xamarin中为Android客户端编码时,我发现我不能以同样的方式使用位图,所以我试图找到其他方法。
问题出在 android 客户端代码上。我在调试中检查过图像 字节从服务器 -> 客户端全部通过 。
在 Android 客户端上:
如果我删除 while loop
并开始使用“发送”按钮(服务器)和“连接”按钮(客户端),一些图像会显示在客户端。 真奇怪
我不是这些问题的专家,所以请随时提出任何更正建议
我用的代码
我的 WinForms 服务器中的代码是这样的。
private void StartServer_Click(object sender, EventArgs e)
{
IPEndPoint iep = new IPEndPoint(IPAddress.Parse("192.168.1.2"), 9999);
Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
server.Bind(iep);
server.Listen(100);
Console.WriteLine("Waiting for client....");
client = server.Accept();
}
private void SendImage_Click(object sender, EventArgs e)
{
Bitmap bmp = TakingScreenshotEx1(); // method for taking screenshot
bmp.Save("1.jpeg", ImageFormat.Jpeg); // the name of the screenshot taken, just before
byte[] buffer = ReadImageFile("1.jpeg"); // read the saved image file
int v = client.Send(buffer, buffer.Length, SocketFlags.None); // send the image
Console.WriteLine("Image SENT!");
}
我的 WinForms 客户端(新手但工作方法)
IPEndPoint iep = new IPEndPoint(IPAddress.Parse("192.168.1.2"), 9999);
Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
byte[] buffer = new byte[1000000];
private async void Connect_Click(object sender, EventArgs e)
{
if(client.Connected != true)
client.Connect(iep);
await Task.Run(() => DoSomethingLong());
}
private async void DoSomethingLong()
{
while (true)
{
int v = client.Receive(buffer, buffer.Length, SocketFlags.None);
Console.WriteLine("Data Received!");
Stream stream = new MemoryStream(buffer);
var img = Bitmap.FromStream(stream);
pictureBox1.Image = img;
}
}
有问题的Android客户端
IPEndPoint iep = new IPEndPoint(IPAddress.Parse("192.168.1.2"), 9999);
Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
byte[] buffer = new byte[1000000];
private async void Connect_Clicked(object sender, EventArgs e)
{
if (client.Connected != true)
client.Connect(iep);
await Task.Run(() => DoSomethingLong());
}
public Xamarin.Forms.ImageSource PhotoStream { get; set; }
private async void DoSomethingLong()
{
while(true){
int v = client.Receive(buffer, buffer.Length, SocketFlags.None);
Console.WriteLine("Data Received!");
Stream stream = new MemoryStream(buffer);
if (stream != null)
imgXam.Source = ImageSource.FromStream(() => stream);
}
}
已解决
遵循 @Jason
的建议并将 Invoke Method
放入 Timer
中。我能够解决问题
Device.StartTimer(TimeSpan.FromMilliseconds(500), () =>
{
// called every 1 second
MainThread.BeginInvokeOnMainThread(() =>
{
});
return true; // return true to repeat counting, false to stop timer
});
我目前正在开发一个项目,我使用来自 WinForm 应用程序 的套接字通过 TCP 发送图像 到 同一网络.
中的 Xamarin Android 应用程序我已经使用客户端(也包括 Winforms)测试了服务器(WinForms)代码并使其正常工作。但是问题来了,当我在Xamarin中为Android客户端编码时,我发现我不能以同样的方式使用位图,所以我试图找到其他方法。
问题出在 android 客户端代码上。我在调试中检查过图像 字节从服务器 -> 客户端全部通过 。
在 Android 客户端上:
如果我删除 while loop
并开始使用“发送”按钮(服务器)和“连接”按钮(客户端),一些图像会显示在客户端。 真奇怪
我不是这些问题的专家,所以请随时提出任何更正建议
我用的代码
我的 WinForms 服务器中的代码是这样的。
private void StartServer_Click(object sender, EventArgs e)
{
IPEndPoint iep = new IPEndPoint(IPAddress.Parse("192.168.1.2"), 9999);
Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
server.Bind(iep);
server.Listen(100);
Console.WriteLine("Waiting for client....");
client = server.Accept();
}
private void SendImage_Click(object sender, EventArgs e)
{
Bitmap bmp = TakingScreenshotEx1(); // method for taking screenshot
bmp.Save("1.jpeg", ImageFormat.Jpeg); // the name of the screenshot taken, just before
byte[] buffer = ReadImageFile("1.jpeg"); // read the saved image file
int v = client.Send(buffer, buffer.Length, SocketFlags.None); // send the image
Console.WriteLine("Image SENT!");
}
我的 WinForms 客户端(新手但工作方法)
IPEndPoint iep = new IPEndPoint(IPAddress.Parse("192.168.1.2"), 9999);
Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
byte[] buffer = new byte[1000000];
private async void Connect_Click(object sender, EventArgs e)
{
if(client.Connected != true)
client.Connect(iep);
await Task.Run(() => DoSomethingLong());
}
private async void DoSomethingLong()
{
while (true)
{
int v = client.Receive(buffer, buffer.Length, SocketFlags.None);
Console.WriteLine("Data Received!");
Stream stream = new MemoryStream(buffer);
var img = Bitmap.FromStream(stream);
pictureBox1.Image = img;
}
}
有问题的Android客户端
IPEndPoint iep = new IPEndPoint(IPAddress.Parse("192.168.1.2"), 9999);
Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
byte[] buffer = new byte[1000000];
private async void Connect_Clicked(object sender, EventArgs e)
{
if (client.Connected != true)
client.Connect(iep);
await Task.Run(() => DoSomethingLong());
}
public Xamarin.Forms.ImageSource PhotoStream { get; set; }
private async void DoSomethingLong()
{
while(true){
int v = client.Receive(buffer, buffer.Length, SocketFlags.None);
Console.WriteLine("Data Received!");
Stream stream = new MemoryStream(buffer);
if (stream != null)
imgXam.Source = ImageSource.FromStream(() => stream);
}
}
已解决
遵循 @Jason
的建议并将 Invoke Method
放入 Timer
中。我能够解决问题
Device.StartTimer(TimeSpan.FromMilliseconds(500), () =>
{
// called every 1 second
MainThread.BeginInvokeOnMainThread(() =>
{
});
return true; // return true to repeat counting, false to stop timer
});