Pyside6 中的信号
Signals in Pyside6
我不明白为什么信号不起作用。在 PyQt5 中,此代码有效(区别在于它不是 Signal,而是 pyqtSignal)。
当您点击按钮时,TextEdit 应该会显示消息“正在连接到设备”,如果您将 pyside 替换为 pyqt,代码将正常工作
import sys
from PySide6.QtCore import *
from PySide6.QtWidgets import *
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
if not MainWindow.objectName():
MainWindow.setObjectName(u"MainWindow")
MainWindow.resize(188, 267)
self.centralwidget = QWidget(MainWindow)
self.centralwidget.setObjectName(u"centralwidget")
self.pushButton = QPushButton(self.centralwidget)
self.pushButton.setObjectName(u"pushButton")
self.pushButton.setGeometry(QRect(50, 140, 75, 24))
self.textEdit = QTextEdit(self.centralwidget)
self.textEdit.setObjectName(u"textEdit")
self.textEdit.setGeometry(QRect(30, 40, 104, 71))
MainWindow.setCentralWidget(self.centralwidget)
self.retranslateUi(MainWindow)
QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
MainWindow.setWindowTitle(QCoreApplication.translate("MainWindow", u"MainWindow", None))
self.pushButton.setText(QCoreApplication.translate("MainWindow", u"PushButton", None))
class MainWindow(QMainWindow):
def __init__(self):
QMainWindow.__init__(self, parent=None)
self.dragPos = None
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
self.show()
def update_text(value, textEdit):
textEdit.setText(textEdit.toPlainText() + value)
textEdit.verticalScrollBar().setValue(textEdit.verticalScrollBar().maximum())
class account(QThread):
textUpdate = Signal(str, QTextEdit)
def __init__(self):
super().__init__(parent=None)
self.textUpdate.connect(update_text)
def run(self):
print("thread is work")
self.textUpdate.emit("Connect to device\n", ui.textEdit)
if __name__ == "__main__":
app = QApplication()
acc_instance = account()
main = MainWindow()
ui = main.ui
ui.pushButton.clicked.connect(acc_instance.start)
sys.exit(app.exec_())
P.S。我知道覆盖 运行 方法不正确。
P.S.S 添加了一个小例子
您的代码有几个问题:
“ui”作用域有限,不是全局变量,不能在运行方法中使用。
只注册了一些数据类型(只能在C++中完成),以便通过信号发送,而QTextEdit则不是这样。解决方法是查找注册为 QObject 或对象的 QTextEdit 的父 class。
但在这种情况下,我认为不需要发送 QTextEdit,而只需要发送数据,然后修改 GUI 来设置它,因为这是它的任务。
class MainWindow(QMainWindow):
def __init__(self, parent=None):
QMainWindow.__init__(self, parent)
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
@Slot(str)
def update_text(self, value):
self.ui.textEdit.setText(self.ui.textEdit.toPlainText() + value)
self.ui.textEdit.verticalScrollBar().setValue(
self.ui.textEdit.verticalScrollBar().maximum()
)
class Account(QThread):
textUpdate = Signal(str)
def run(self):
print("thread is work")
self.textUpdate.emit("Connect to device\n")
if __name__ == "__main__":
app = QApplication()
main = MainWindow()
acc_instance = Account()
acc_instance.textUpdate.connect(main.update_text)
main.ui.pushButton.clicked.connect(acc_instance.start)
main.show()
sys.exit(app.exec_())
注意:在pyqt6中你的初始代码也不起作用。
如果您想将文本发送到多个 QTextEdit,那么最好创建一个键,将每种类型的文本关联到一个 QTextEdit 组:
from collections import defaultdict
from functools import cached_property
class MainWindow(QMainWindow):
def __init__(self):
QMainWindow.__init__(self, parent=None)
self.dragPos = None
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
self.show()
self.register("device_viewer", self.ui.textEdit)
# self.register("another_key", another_textedit)
def register(self, key, textedit):
if not isinstance(textedit, QTextEdit):
raise TypeError(f"{textedit} must be a QTextEdit")
self.registry_viewers[key].append(textedit)
@cached_property
def registry_viewers(self):
return defaultdict(list)
@Slot(str, str)
def update_text(self, key, value):
for textedit in self.registry_viewers[key]:
textedit.setText(textedit.toPlainText() + value)
textedit.verticalScrollBar().setValue(
textedit.verticalScrollBar().maximum()
)
class Account(QThread):
textUpdate = Signal(str, str)
def run(self):
print("thread is work")
self.textUpdate.emit("device_viewer", "Connect to device\n")
# self.textUpdate.emit("another_key", "message")
if __name__ == "__main__":
app = QApplication()
main = MainWindow()
acc_instance = Account()
acc_instance.textUpdate.connect(main.update_text)
main.ui.pushButton.clicked.connect(acc_instance.start)
sys.exit(app.exec_())
我不明白为什么信号不起作用。在 PyQt5 中,此代码有效(区别在于它不是 Signal,而是 pyqtSignal)。
当您点击按钮时,TextEdit 应该会显示消息“正在连接到设备”,如果您将 pyside 替换为 pyqt,代码将正常工作
import sys
from PySide6.QtCore import *
from PySide6.QtWidgets import *
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
if not MainWindow.objectName():
MainWindow.setObjectName(u"MainWindow")
MainWindow.resize(188, 267)
self.centralwidget = QWidget(MainWindow)
self.centralwidget.setObjectName(u"centralwidget")
self.pushButton = QPushButton(self.centralwidget)
self.pushButton.setObjectName(u"pushButton")
self.pushButton.setGeometry(QRect(50, 140, 75, 24))
self.textEdit = QTextEdit(self.centralwidget)
self.textEdit.setObjectName(u"textEdit")
self.textEdit.setGeometry(QRect(30, 40, 104, 71))
MainWindow.setCentralWidget(self.centralwidget)
self.retranslateUi(MainWindow)
QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
MainWindow.setWindowTitle(QCoreApplication.translate("MainWindow", u"MainWindow", None))
self.pushButton.setText(QCoreApplication.translate("MainWindow", u"PushButton", None))
class MainWindow(QMainWindow):
def __init__(self):
QMainWindow.__init__(self, parent=None)
self.dragPos = None
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
self.show()
def update_text(value, textEdit):
textEdit.setText(textEdit.toPlainText() + value)
textEdit.verticalScrollBar().setValue(textEdit.verticalScrollBar().maximum())
class account(QThread):
textUpdate = Signal(str, QTextEdit)
def __init__(self):
super().__init__(parent=None)
self.textUpdate.connect(update_text)
def run(self):
print("thread is work")
self.textUpdate.emit("Connect to device\n", ui.textEdit)
if __name__ == "__main__":
app = QApplication()
acc_instance = account()
main = MainWindow()
ui = main.ui
ui.pushButton.clicked.connect(acc_instance.start)
sys.exit(app.exec_())
P.S。我知道覆盖 运行 方法不正确。
P.S.S 添加了一个小例子
您的代码有几个问题:
“ui”作用域有限,不是全局变量,不能在运行方法中使用。
只注册了一些数据类型(只能在C++中完成),以便通过信号发送,而QTextEdit则不是这样。解决方法是查找注册为 QObject 或对象的 QTextEdit 的父 class。
但在这种情况下,我认为不需要发送 QTextEdit,而只需要发送数据,然后修改 GUI 来设置它,因为这是它的任务。
class MainWindow(QMainWindow):
def __init__(self, parent=None):
QMainWindow.__init__(self, parent)
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
@Slot(str)
def update_text(self, value):
self.ui.textEdit.setText(self.ui.textEdit.toPlainText() + value)
self.ui.textEdit.verticalScrollBar().setValue(
self.ui.textEdit.verticalScrollBar().maximum()
)
class Account(QThread):
textUpdate = Signal(str)
def run(self):
print("thread is work")
self.textUpdate.emit("Connect to device\n")
if __name__ == "__main__":
app = QApplication()
main = MainWindow()
acc_instance = Account()
acc_instance.textUpdate.connect(main.update_text)
main.ui.pushButton.clicked.connect(acc_instance.start)
main.show()
sys.exit(app.exec_())
注意:在pyqt6中你的初始代码也不起作用。
如果您想将文本发送到多个 QTextEdit,那么最好创建一个键,将每种类型的文本关联到一个 QTextEdit 组:
from collections import defaultdict
from functools import cached_property
class MainWindow(QMainWindow):
def __init__(self):
QMainWindow.__init__(self, parent=None)
self.dragPos = None
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
self.show()
self.register("device_viewer", self.ui.textEdit)
# self.register("another_key", another_textedit)
def register(self, key, textedit):
if not isinstance(textedit, QTextEdit):
raise TypeError(f"{textedit} must be a QTextEdit")
self.registry_viewers[key].append(textedit)
@cached_property
def registry_viewers(self):
return defaultdict(list)
@Slot(str, str)
def update_text(self, key, value):
for textedit in self.registry_viewers[key]:
textedit.setText(textedit.toPlainText() + value)
textedit.verticalScrollBar().setValue(
textedit.verticalScrollBar().maximum()
)
class Account(QThread):
textUpdate = Signal(str, str)
def run(self):
print("thread is work")
self.textUpdate.emit("device_viewer", "Connect to device\n")
# self.textUpdate.emit("another_key", "message")
if __name__ == "__main__":
app = QApplication()
main = MainWindow()
acc_instance = Account()
acc_instance.textUpdate.connect(main.update_text)
main.ui.pushButton.clicked.connect(acc_instance.start)
sys.exit(app.exec_())