JsonSerializer.Deserialize<T>();在 System.Text.Json 中没有正确反序列化
JsonSerializer.Deserialize<T>(); in System.Text.Json not deserialize correctly
我正在尝试用 System.Text.Json
反序列化 this json,但我不能,而且我不知道为什么它不起作用,结果如下:
PS: 我不知道这是否会影响,但是元素所在的数组没有名称,只需输入 link 看看
PS/2: 这发生在列表中的任何对象上
这是我的代码:
using System.Text.Json.Serialization;
namespace AceOfSpadesServersList
{
internal sealed class ServerList
{
[JsonPropertyName("name")]
public string Name { get; internal set; }
[JsonPropertyName("identifier")]
public string IP { get; internal set; }
[JsonPropertyName("map")]
public string Map { get; internal set; }
[JsonPropertyName("game_mode")]
public string GameMode { get; internal set; }
[JsonPropertyName("country")]
public string Country { get; internal set; }
[JsonPropertyName("latency")]
public ushort Latency { get; internal set; }
[JsonPropertyName("players_current")]
public byte CurrentPlayers { get; internal set; }
[JsonPropertyName("players_max")]
public byte MaxPlayers { get; internal set; }
[JsonPropertyName("last_updated")]
public uint LastUpdated { get; internal set; }
[JsonPropertyName("game_version")]
public string GameVersion { get; internal set; }
}
}
using System.IO;
using System.Net.Http;
using System.Text;
using System.Text.Json;
using System.Threading.Tasks;
using AceOfSpadesServersList;
namespace AceOfSpadesServersList
{
public class AceOfSpadesServersList
{
private const string BuildAndShootServersList = "http://services.buildandshoot.com/serverlist.json";
private readonly HttpClient _httpClient;
public AceOfSpadesServersList()
{
if (_httpClient is null)
this._httpClient = new HttpClient();
}
public async Task GetAllServersAsync()
{
var json = string.Empty;
var streamHttpResponse = await this._httpClient.GetStreamAsync(BuildAndShootServersList);
using (var sr = new StreamReader(streamHttpResponse, Encoding.UTF8))
json = await sr.ReadToEndAsync();
var serverList = JsonSerializer.Deserialize<ServerList[]>(json);
}
}
}
我不知道出了什么问题,但我使用 Newtonsoft.Json
测试了完全相同的代码,我只是将 JsonPropertyName
属性更改为 JsonProperty
和 JsonSerializer.Deserialize<ServerList[]>(json);
到 JsonConvert.DeserializeObject<ServerList[]>(json);
并正常工作,只是在标准 C# 库中不起作用
System.Text.Json
尊重您对 class 施加的可见性限制。删除设置器上的 internal
。
我有同样的问题并通过添加 PropertyNamingPolicy 解决它
var serverList = JsonSerializer.Deserialize<ServerList[]>(json, new
JsonSerializerOptions
{
PropertyNamingPolicy = JsonNamingPolicy.CamelCase
});
我正在尝试用 System.Text.Json
反序列化 this json,但我不能,而且我不知道为什么它不起作用,结果如下:
PS: 我不知道这是否会影响,但是元素所在的数组没有名称,只需输入 link 看看 PS/2: 这发生在列表中的任何对象上
这是我的代码:
using System.Text.Json.Serialization;
namespace AceOfSpadesServersList
{
internal sealed class ServerList
{
[JsonPropertyName("name")]
public string Name { get; internal set; }
[JsonPropertyName("identifier")]
public string IP { get; internal set; }
[JsonPropertyName("map")]
public string Map { get; internal set; }
[JsonPropertyName("game_mode")]
public string GameMode { get; internal set; }
[JsonPropertyName("country")]
public string Country { get; internal set; }
[JsonPropertyName("latency")]
public ushort Latency { get; internal set; }
[JsonPropertyName("players_current")]
public byte CurrentPlayers { get; internal set; }
[JsonPropertyName("players_max")]
public byte MaxPlayers { get; internal set; }
[JsonPropertyName("last_updated")]
public uint LastUpdated { get; internal set; }
[JsonPropertyName("game_version")]
public string GameVersion { get; internal set; }
}
}
using System.IO;
using System.Net.Http;
using System.Text;
using System.Text.Json;
using System.Threading.Tasks;
using AceOfSpadesServersList;
namespace AceOfSpadesServersList
{
public class AceOfSpadesServersList
{
private const string BuildAndShootServersList = "http://services.buildandshoot.com/serverlist.json";
private readonly HttpClient _httpClient;
public AceOfSpadesServersList()
{
if (_httpClient is null)
this._httpClient = new HttpClient();
}
public async Task GetAllServersAsync()
{
var json = string.Empty;
var streamHttpResponse = await this._httpClient.GetStreamAsync(BuildAndShootServersList);
using (var sr = new StreamReader(streamHttpResponse, Encoding.UTF8))
json = await sr.ReadToEndAsync();
var serverList = JsonSerializer.Deserialize<ServerList[]>(json);
}
}
}
我不知道出了什么问题,但我使用 Newtonsoft.Json
测试了完全相同的代码,我只是将 JsonPropertyName
属性更改为 JsonProperty
和 JsonSerializer.Deserialize<ServerList[]>(json);
到 JsonConvert.DeserializeObject<ServerList[]>(json);
并正常工作,只是在标准 C# 库中不起作用
System.Text.Json
尊重您对 class 施加的可见性限制。删除设置器上的 internal
。
我有同样的问题并通过添加 PropertyNamingPolicy 解决它
var serverList = JsonSerializer.Deserialize<ServerList[]>(json, new
JsonSerializerOptions
{
PropertyNamingPolicy = JsonNamingPolicy.CamelCase
});