如何在不丢失纵横比的情况下将图像放入 Shape 中?
How can I put an image into a Shape without losing its aspect ratio?
我想从计算机中选取图像并将其放入一个圆圈 (JavaFX) 中,但它不断将纵横比更改为 1:1,我不知道该怎么做,也许还有另一种方法这样做,但我对 JavaFX 了解不多,而且我在这里找不到其他任何东西。
有this image, with an aspect ratio of 4:3, it changes the aspect ratio to 1:1 (this).
这是“onClick”方法的代码:
@FXML
public void handleUploadImage(MouseEvent event) {
FileChooser fileChooser = new FileChooser();
//Extensiones soportadas de imagen
FileChooser.ExtensionFilter extFilterjpg
= new FileChooser.ExtensionFilter("jpg files (*.jpg)", "*.jpg");
FileChooser.ExtensionFilter extFilterpng
= new FileChooser.ExtensionFilter("png files (*.png)", "*.png");
FileChooser.ExtensionFilter extFilterjpeg
= new FileChooser.ExtensionFilter("jpeg files (*.jpeg)", "*.jpeg");
fileChooser.getExtensionFilters().addAll(extFilterjpg, extFilterpng, extFilterjpeg);
//Menu de seleccion de imagen
File file = fileChooser.showOpenDialog(null);
Image image = new Image(file.toURI().toString());
circleImage.setFill(new ImagePattern(image, circleImage.getCenterX()-circleImage.getRadius(), circleImage.getCenterY()-circleImage.getRadius(), 2*circleImage.getRadius(), 2*circleImage.getRadius(), false)); //circleImage.setFill(new ImagePattern(image)); -> do the exact same thing
}
我看到了 2 个解决方案,可能没有您预期的那么简单。
1- 首先创建一个正方形居中图像
Image square(Image img) {
if (img.getHeight() == img.getWidth()) {
return img;
}
// Smallest length
int size = (int) (img.getWidth() > img.getHeight() ? img.getHeight() : img.getWidth());
// left shift
int x = ((int) img.getWidth() - size) / 2;
// top shift
int y = ((int) img.getHeight() - size) / 2;
return new WritableImage(img.getPixelReader(), x, y, size, size);
}
照原样画。
2- 将图像绘制到圆圈外一点
ImagePattern pattern(Image img, double radius) {
double hRad = radius; // horizontal "radius"
double vRad = radius; // vertical "radius"
if (img.getWidth() != img.getHeight()) {
double ratio = img.getWidth() / img.getHeight();
if (ratio > 1) {
// Width is longer, left anchor is outside
hRad = radius * ratio;
} else {
// Height is longer, top anchor is outside
vRad = radius / ratio;
}
}
return new ImagePattern(img, -hRad, -vRad, 2 * hRad, 2 * vRad, false);
}
我想从计算机中选取图像并将其放入一个圆圈 (JavaFX) 中,但它不断将纵横比更改为 1:1,我不知道该怎么做,也许还有另一种方法这样做,但我对 JavaFX 了解不多,而且我在这里找不到其他任何东西。
有this image, with an aspect ratio of 4:3, it changes the aspect ratio to 1:1 (this).
这是“onClick”方法的代码:
@FXML
public void handleUploadImage(MouseEvent event) {
FileChooser fileChooser = new FileChooser();
//Extensiones soportadas de imagen
FileChooser.ExtensionFilter extFilterjpg
= new FileChooser.ExtensionFilter("jpg files (*.jpg)", "*.jpg");
FileChooser.ExtensionFilter extFilterpng
= new FileChooser.ExtensionFilter("png files (*.png)", "*.png");
FileChooser.ExtensionFilter extFilterjpeg
= new FileChooser.ExtensionFilter("jpeg files (*.jpeg)", "*.jpeg");
fileChooser.getExtensionFilters().addAll(extFilterjpg, extFilterpng, extFilterjpeg);
//Menu de seleccion de imagen
File file = fileChooser.showOpenDialog(null);
Image image = new Image(file.toURI().toString());
circleImage.setFill(new ImagePattern(image, circleImage.getCenterX()-circleImage.getRadius(), circleImage.getCenterY()-circleImage.getRadius(), 2*circleImage.getRadius(), 2*circleImage.getRadius(), false)); //circleImage.setFill(new ImagePattern(image)); -> do the exact same thing
}
我看到了 2 个解决方案,可能没有您预期的那么简单。
1- 首先创建一个正方形居中图像
Image square(Image img) {
if (img.getHeight() == img.getWidth()) {
return img;
}
// Smallest length
int size = (int) (img.getWidth() > img.getHeight() ? img.getHeight() : img.getWidth());
// left shift
int x = ((int) img.getWidth() - size) / 2;
// top shift
int y = ((int) img.getHeight() - size) / 2;
return new WritableImage(img.getPixelReader(), x, y, size, size);
}
照原样画。
2- 将图像绘制到圆圈外一点
ImagePattern pattern(Image img, double radius) {
double hRad = radius; // horizontal "radius"
double vRad = radius; // vertical "radius"
if (img.getWidth() != img.getHeight()) {
double ratio = img.getWidth() / img.getHeight();
if (ratio > 1) {
// Width is longer, left anchor is outside
hRad = radius * ratio;
} else {
// Height is longer, top anchor is outside
vRad = radius / ratio;
}
}
return new ImagePattern(img, -hRad, -vRad, 2 * hRad, 2 * vRad, false);
}