Xcode 未定义的体系结构符号 x86_64:“_OBJC_CLASS_$_GameStream”
Xcode Undefined symbols for architecture x86_64: "_OBJC_CLASS_$_GameStream"
我正在尝试在 Xcode 6.4 上构建 & 运行 一个 objective C 项目并收到以下错误并构建失败
Apple Mach-O Link错误“_OBJC_CLASS_$_GameStream”,引用自:
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_GameStream", referenced from:
objc-class-ref in AppDelegate.o
objc-class-ref in GamePlayViewController.o
"_OBJC_CLASS_$_GameStreamSliderBar", referenced from:
objc-class-ref in MainMenuViewController.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
我在Link二进制文件中有GameStream.framework,在Build Phases下。
在有效架构下我有 armv7 armv7s arm64.
检查了框架后,它的最后一次更新是在 2013 年之后,所以我想说这很不幸,因为框架。
我正在尝试在 Xcode 6.4 上构建 & 运行 一个 objective C 项目并收到以下错误并构建失败
Apple Mach-O Link错误“_OBJC_CLASS_$_GameStream”,引用自:
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_GameStream", referenced from:
objc-class-ref in AppDelegate.o
objc-class-ref in GamePlayViewController.o
"_OBJC_CLASS_$_GameStreamSliderBar", referenced from:
objc-class-ref in MainMenuViewController.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
我在Link二进制文件中有GameStream.framework,在Build Phases下。
在有效架构下我有 armv7 armv7s arm64.
检查了框架后,它的最后一次更新是在 2013 年之后,所以我想说这很不幸,因为框架。