在 BitBucket 上为 flutter 项目构建流水线

Build Pipeline on BitBucket for flutter project

我已经在 bitbucket 上为我的 android 项目创建了管道,这些管道构建得非常好! 我正在尝试为我的 flutter 项目做同样的事情! 第一次上传到bitbucket中,项目构建完美,神器也安装运行!

从第二次开始,我得到了一个我无法理解的错误! (我没有在构建 gradle 和 bitbucket 上的 .yml 上更改项目中的任何内容。

这是我遇到的错误:

    FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':app:checkReleaseAarMetadata'.
> A failure occurred while executing com.android.build.gradle.internal.tasks.CheckAarMetadataWorkAction
   > The minCompileSdk (31) specified in a
     dependency's AAR metadata (META-INF/com/android/build/gradle/aar-metadata.properties)
     is greater than this module's compileSdkVersion (android-30).
     Dependency: androidx.window:window-java:1.0.0-beta04.
     AAR metadata file: /root/.gradle/caches/transforms-2/files-2.1/82304f0dc7152d4b977a2625d27b0c35/jetified-window-java-1.0.0-beta04/META-INF/com/android/build/gradle/aar-metadata.properties.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 4m 15s
Running Gradle task 'assembleRelease'...                          255.9s
Gradle task assembleRelease failed with exit code 1

这是我的 bitbucket .yml

image: cirrusci/flutter

options:
  size: 2x
  
pipelines:
  default:
     - step:
          name: IMON
          deployment: Test
          caches:
            - gradle
          size: 2x
          script:
            - echo 'Start Building'
            - flutter clean
            - flutter build apk
            - echo 'Building Finished'
          artifacts:
            -  build/app/outputs/flutter-apk/**

这是我的 app/build.gradle:

def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
    localPropertiesFile.withReader('UTF-8') { reader ->
        localProperties.load(reader)
    }
}

def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
    throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}

def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
    flutterVersionCode = '1'
}

def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
    flutterVersionName = '1.0'
}

apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
apply plugin: 'com.google.gms.google-services'

def keystoreProperties = new Properties()
def keystorePropertiesFile = rootProject.file('key.properties')
if (keystorePropertiesFile.exists()) {
    keystoreProperties.load(new FileInputStream(keystorePropertiesFile))
}

android {
    compileSdkVersion 30

    sourceSets {
        main.java.srcDirs += 'src/main/kotlin'
    }

    lintOptions {
        disable 'InvalidPackage'
        checkReleaseBuilds false
    }

    defaultConfig {
        // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
        applicationId "example.project.flutter"
        minSdkVersion 25
        targetSdkVersion 30
        versionCode flutterVersionCode.toInteger()
        versionName flutterVersionName
    }

    signingConfigs {
//        release {
//            keyAlias keystoreProperties['keyAlias']
//            keyPassword keystoreProperties['keyPassword']
//            storeFile file(keystoreProperties['storeFile'])
//            storePassword keystoreProperties['storePassword']
////            storeFile file("key.jks")
//
//        }
    }

    buildTypes {
        release {
            // TODO: Add your own signing config for the release build.
            // Signing with the debug keys for now, so `flutter run --release` works.
            signingConfig signingConfigs.debug
//            signingConfig signingConfigs.release
            minifyEnabled true
            shrinkResources false
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
        }
    }
}

flutter {
    source '../..'
}

dependencies {
    implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
    implementation 'androidx.core:core:1.3.1'
    implementation 'com.google.firebase:firebase-messaging:21.0.1'
    implementation 'com.google.firebase:firebase-analytics:18.0.3'
    implementation 'com.android.support:multidex:1.0.3'
    implementation("com.google.android.gms:play-services-fitness:20.0.0")
    implementation("com.google.android.gms:play-services-auth:19.0.0")
}

请记住,我不想将我的 sdk 版本设置为 31!我想保持在 30。 我不明白为什么它第一次起作用而不是所有其他时间。 你能帮帮我吗?

听起来您对 31 级 SDK 有依赖性,但您的项目正在使用 30 级 SDK。您可以:

  1. 找到使用31级SDK的依赖并降级;
  2. 为您的项目设置31级SDK。

对于第二种解决方案,它可能类似于这样:

android {
    compileSdkVersion 31

    sourceSets {
        main.java.srcDirs += 'src/main/kotlin'
    }

    lintOptions {
        disable 'InvalidPackage'
        checkReleaseBuilds false
    }

    defaultConfig {
        // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
        applicationId "example.project.flutter"
        minSdkVersion 25
        targetSdkVersion 31
        versionCode flutterVersionCode.toInteger()
        versionName flutterVersionName
    }
    // ...
}

所以是的,我做了一个对我很有效的改变。

在 app/build.gradle 我添加了这个小家伙:

configurations.all {
        resolutionStrategy { force 'androidx.window:window-java:1.0.0-alpha10' }
    }

这实际上强制了库的特定版本。 在我的错误中,您可以看到它说它由于依赖性而崩溃:

Dependency: androidx.window:window-java:1.0.0-beta04.