Realm.objects() returns 空对象
Realm.objects() returns empty objects
我的 class 的所有属性都是动态的,但是当从领域中检索它们时,我仍然得到一个空对象的集合,并使用领域浏览器检查领域数据库,数据就在那里,这是我的 class:
class ProjectEntity: Object {
/**
Property: All properties of the ProjectEntity
**/
dynamic var ProjectId = 0
dynamic var ProjectTitle = ""
dynamic var ProjectSubtitle = ""
dynamic var ProjectType = ""
dynamic var ProjectClass = ""
dynamic var ProjectCoordinates = ""
dynamic var ProjectGraphType = ""
dynamic var ProjectModifiedOn = NSDate(timeIntervalSince1970: 0)
dynamic var ProjectCity = ""
dynamic var ProjectCounty = ""
dynamic var ProjectZip = ""
override static func primaryKey() -> String? {
return "ProjectId"
}
func getShape() -> MapShape{
let adapter = ProjectsJSONAdapter()
let shape: MapShape = adapter.parseShape(id: self.ProjectId, type: self.ProjectGraphType, jsonStr: self.ProjectCoordinates)
return shape
}
}
这是我读取数据的方式:
let projectsList = realm.objects(ProjectEntity)
for project in projectsList {
projects.append(project)//The properties in project have all their default/empty values
}
有什么想法吗?
首先你的 class 需要继承 RLMObject :
class ProjectEntity: RLMObject {
...
}
如果您想要所有 ProjectEntity 对象,请尝试以下操作:
let allProjectEntityObjects: RLMResults = ProjectEntity.allObjects()
如果您需要一些额外的帮助,可以按照 Realm 中的教程进行操作:
您如何检索持久化的 ProjectEntity
对象?以下代码片段应该可以解决问题:
let entities = Realm().objects(ProjectEntity)
我的 class 的所有属性都是动态的,但是当从领域中检索它们时,我仍然得到一个空对象的集合,并使用领域浏览器检查领域数据库,数据就在那里,这是我的 class:
class ProjectEntity: Object {
/**
Property: All properties of the ProjectEntity
**/
dynamic var ProjectId = 0
dynamic var ProjectTitle = ""
dynamic var ProjectSubtitle = ""
dynamic var ProjectType = ""
dynamic var ProjectClass = ""
dynamic var ProjectCoordinates = ""
dynamic var ProjectGraphType = ""
dynamic var ProjectModifiedOn = NSDate(timeIntervalSince1970: 0)
dynamic var ProjectCity = ""
dynamic var ProjectCounty = ""
dynamic var ProjectZip = ""
override static func primaryKey() -> String? {
return "ProjectId"
}
func getShape() -> MapShape{
let adapter = ProjectsJSONAdapter()
let shape: MapShape = adapter.parseShape(id: self.ProjectId, type: self.ProjectGraphType, jsonStr: self.ProjectCoordinates)
return shape
}
}
这是我读取数据的方式:
let projectsList = realm.objects(ProjectEntity)
for project in projectsList {
projects.append(project)//The properties in project have all their default/empty values
}
有什么想法吗?
首先你的 class 需要继承 RLMObject :
class ProjectEntity: RLMObject {
...
}
如果您想要所有 ProjectEntity 对象,请尝试以下操作:
let allProjectEntityObjects: RLMResults = ProjectEntity.allObjects()
如果您需要一些额外的帮助,可以按照 Realm 中的教程进行操作:
您如何检索持久化的 ProjectEntity
对象?以下代码片段应该可以解决问题:
let entities = Realm().objects(ProjectEntity)