GPGS 再次开始在 iOS 32 位设备上崩溃
GPGS Started Crashing on iOS 32bit devices Again
最近,ROBOVM 项目的 iOS 部分开始在 32 位设备上崩溃,类似于过去 ()。
当时问题出在sdk本身。并且出现崩溃并显示日志消息
"INFO: Token expired. Refreshing."
现在在 UI 快速匹配过程中的同一个地方崩溃。这次的差异在日志里。我看到了:
INFO: Auth operation started: SIGN IN
INFO: Auth operation SIGN IN finished with status VALID
VERBOSE: Automatically seeded snapshot cache.
VERBOSE: Automatically seeded achievement cache.
VERBOSE: Automatically seeded event cache.
INFO: Connect with retry.getRetryAuthToken(): 1
INFO: Token expired. Refreshing.
VERBOSE: Auth token refresh returned without error.
INFO: Trying to connect with returned auth token.
有人遇到过这个问题吗?非常感谢任何帮助。
新版 GPGS c++ SDK 已解决此问题。
https://developers.google.com/games/services/downloads/sdks
最近,ROBOVM 项目的 iOS 部分开始在 32 位设备上崩溃,类似于过去 (
当时问题出在sdk本身。并且出现崩溃并显示日志消息
"INFO: Token expired. Refreshing."
现在在 UI 快速匹配过程中的同一个地方崩溃。这次的差异在日志里。我看到了:
INFO: Auth operation started: SIGN IN
INFO: Auth operation SIGN IN finished with status VALID
VERBOSE: Automatically seeded snapshot cache.
VERBOSE: Automatically seeded achievement cache.
VERBOSE: Automatically seeded event cache.
INFO: Connect with retry.getRetryAuthToken(): 1
INFO: Token expired. Refreshing.
VERBOSE: Auth token refresh returned without error.
INFO: Trying to connect with returned auth token.
有人遇到过这个问题吗?非常感谢任何帮助。
新版 GPGS c++ SDK 已解决此问题。 https://developers.google.com/games/services/downloads/sdks